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Recent content by ThePokeCorral

  1. T

    I don’t care what anyone would say…

    I feel as though part of your definition of "Gym Leader" is that they have to be boring. To me the only defining characteristic of a Gym Leader is that they're a boss who you fight for the sake of getting a Badge in order to enter the League. Their team can be whatever you want so long as they...
  2. T

    I don’t care what anyone would say…

    I don't think that the question of whether a game is sticking to this so-called "stale formula" is tied to whether it has Gyms or not. I think it's a question of what else the game does. I think that it's possible to use the formula but make the formula not be stale anymore. Fan games like...
  3. T

    If we were to keep gyms in the long run, I suggest this instead of the usual.

    So, the Gym Leader has a single type inviting the player to try to exploit that, but then the battle has a magic rule that says their Pokemon are immune to super effective hits every other turn? IMO that sounds like a cop out, especially since, again, Pokemon has the tools to be strategically...
  4. T

    I don’t care what anyone would say…

    So, it's not the Gym Leaders or the Gyms themselves that you don't like, it's the overall game structure of progression being centered around collecting 8 badges, is that it? I would agree, except that I assume the reason why Gen 8 went back to the traditional formula is because the majority of...
  5. T

    I don’t care what anyone would say…

    So long as there were still a similar number of boss battles, I'd be fine with that. That said, what is it about Gyms that you don't like, that you feel the game would be better off without? The type specialist teams? If Gym Leaders had teams based on other premises as discussed in this...
  6. T

    Move animations

    I thought Gen 3 Metal Claw looked pretty badass the first time I saw it. It looks as though, in contrast to other claw moves just doing superficial damage, this attack is tearing gashes clean through the opposing Pokemon, as well as the battlefield behind them and possibly the fabric of reality...
  7. T

    If we were to keep gyms in the long run, I suggest this instead of the usual.

    I personally disagree; I prefer to use an extended roster of Pokemon, from which I use whichever ones are most effective against a given boss. I don't view this as "deviating from" or "not sticking to" my team, because I don't really have a consistent "team" in the first place. I don't do this...
  8. T

    If we were to keep gyms in the long run, I suggest this instead of the usual.

    I don't think that handicapping the player is necessary; I would rather draw on the extensive tools that the games already have. The difficulty level of most main series Pokemon games may not be set very high, but when one is using all of the tools at one's disposal, Pokemon is in fact a very...
  9. T

    If we were to keep gyms in the long run, I suggest this instead of the usual.

    With all of that out of the way, here are some themed bosses I've come up with. Beach specialist: Kingler Pelipper, Cramorant, or Mantine Crustle Pallosand Pincurchin (rematch only) Ace - Mega Tropius Swamp specialist: Quagsire Toxicroak Salazzle New Bug/Flying mosquito Pokemon Vileplume...
  10. T

    If we were to keep gyms in the long run, I suggest this instead of the usual.

    A quick note to start - We already have a set of bosses that specialize in a certain stat, the Stat Trainers from Sinnoh. This is a subject that I've put some amount of thought into. I've been of the decided opinion for a year or two now that this is a good thing to do, but that if you're...
  11. T

    Is a Sound Type even a good idea?

    Okay, how about this. What if instead of dealing 2x damage to Psychic, Flying and Fairy, it had a different, not as extreme effect against each of them, based on the reason why I thought it should be strong against those types to begin with. -Against Psychic types, it adds a 30% flinch chance...
  12. T

    What is the point of Mind Reader and Lock On?

    If you think adding some of these effects by default isn't too audacious, then great. Combining your suggestions with mine, I'm thinking: -What I said about holding the attack until the next turn if the target uses a protection move. -Hits before switching as if using Pursuit. -Gives priority...
  13. T

    What is the point of Mind Reader and Lock On?

    Okay, so, I mentioned that my current solution was to create a held item that changed how the move works. Here's what I came up with. The item is called a Seer's Stone, and is given by the Gym Leader after defeating her along with her TM. It affects the moves Foresight, Miracle Eye, and Mind...
  14. T

    Is a Sound Type even a good idea?

    No, that would count as already having STAB. The same goes for Primarina with Liquid Voice. The whole point of the "only if it doesn't already have STAB" clause was to prevent excessive multipliers like this. I was at first confused as to why you thought an 80 power STAB move was such a big...
  15. T

    What is the point of Mind Reader and Lock On?

    You're not taking into account the 25% chance that you will hit twice if you attack twice; dealing twice as much damage to this bulky Pokemon in two turns than you would have with Mind Reader. Also, this way you have a 50% chance of confusing them on the first hit, and thus a 25% chance that...
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