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Hi @Guzeinbuick
I have explored the possibility of a Digimon ROM hack for a while a couple of weeks ago, I believe I have notes with ideas and some folders with resources (I think already converted to 64x64 in GBA mode). Do you want to connect? I can pass it down to you :)
If yes, please...
Man, the truth is that you have an idea, not a project or a game.
Maduro won't work for you, and the "rev-share" deal didn't help your case.
I myself is debating whether I should stick with Essentials or rewrite my game in JS. You have to wheight the pros/cons.
If you can't make a game...
I'd love to play when you finish! Keep up the work, man!
May I PM you if I encounter any troubles adding the script discussed here? I'm traveling right now, so I can't add it to the project yet!
Greetings, community!
I've been researching the Mega Evolution Scripts and tutorials to insert this new type of Evolution into Pokémon Essentials. I do, however, have a few questions:
As far I could learn, the Mega Evolution only depends of the user holding a certain item in the Game and the...
Thanks for your answer, man! It means a lot to me.
I have a few follow up questions if it's alright:
The (dark) blue returns the pokémon to its prior form, is that it? ( I'm not so familiar with the new (post-Generation Three) terminology. If it does, how does it handle the evolution back...
This command:
pbBalancedLevel($Trainer.pokemonParty)
Returns the weighted mean of the levels of all Pokémon in the player's party (ignoring eggs), plus 2. Can be used to modify the levels of wild Pokémon to keep them challenging.
You can check others and know more in the Manipulating_Pokémon...