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Well what exactly do you want? Why would you want a limit of dex entries when that is already defined by how many pokemon you have in the game? There won't be any extra dex entries if you only have up to a certain amount of pokemon, unless I am misunderstanding your question.
I don't know how to do this off of the top of my head, but something along the lines of an event resetting when you leave and come back into an area is something already in essentials. Go look through the code for rock smash rocks or the cut plants that respawn after you leave an area and come...
Looking in my folder right now, impact isn't a folder. It is an image. It seems to be exactly what it sounds like, an image of some sort of impact animation during a move or something. Do you have this impact image or did you substitute it for something blank? I can send you the image if you do...
This is in essentials V 17.2
I currently have a working script for a rock smash field item. The animation works fine when I just walk up to the rock and trigger the event like that, but whenever I stand next to the rock facing the rock, open the menu and use the item from there, it does not...