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Its still bugged.
A tile error in Groment Mines
The barrel to the left of where I'm standing in the pic also has this error.
also the 2nd trainer in Groment Mines talks about his strong GOLEM but he has 4 pokemon none of which is a GOLEM(just a minor error)
NVM repatching fixed it,
also the 2nd trainer in Groment Mines talks about his strong GOLEM but he has 4 pokemon none of which is a GOLEM(just a minor error)
I am using the VBA-M SVN1149.
When I play the game in fullscreen there isn't nearly as much eye candy as when I play it in small screen. I know this is because the sprites and tiles are low res but can you suggest the best setting on the emulator for best graphics?