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@Darthatron: You see, I'm editing the ROM using YAPE, and I was planning a Draft System to go with the randon evolutions. I'm making the evolutions 'random' by making three branch evolutions (atk>def,atk=def,atk<def) and evening the atk+def stats of the mons. Then, when they evolve I wanted them...
-How can I randomize the evolutions of my pokes? Is there any tutorial or program or command that would aloow me to do this in Emerald?
-How could I make the pokemon learn some moves when they evolve without determining the level D:? For instance, if clefairy evolved into Clefable at level...