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Recent content by Uuhhmm

  1. U

    What's up? Good, you?

    What's up? Good, you?
  2. U

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    To make the script look more natural, you should put faceplayer after lock Replace all your waitmovement 0xFF by waitmovement 0x0, that's how it always goes. The rest of it seems ok. I'd suggest having a look here: pokecommunity.com/showthread.php?t=279345, he covers all the basic stuff you...
  3. U

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    #dynamic 0x1C5BA8 does not seem to point to a free offset. As a rule of the thumb, the free offsets start from 0x800000. Have you used Free Space Finder? Next, you have duplicated your static org (#org 0x1C5BA8 and #org @1C5BA8). You do not need #org 0x1C5BA8. Also, #org @1C5BA8 cannot be...
  4. U

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    There is the Shinyzer tool, it's quite popular for shiny battles. Follow this tutorial on youtube and it should work: /watch?v=5bCg8pJ12hk Just remember to increment the asm offset Shinyzer generates by 0x1.
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