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There will not be, sorry. This game took hundreds of hours to make across a few years 😅
Yeah, I just haven't updated the first post with that stuff. Download is always the dropbox link in the first post.
v1.14
New Randomizer Features & Challenge Runs
Many things can be randomized now. It's been balanced so that it's rarer to get lategame items or overpowered pokemon early on, but it's a randomizer, so balance will vary wildly, lol.
You can now choose your game seed in case you want the same...
After visiting that house you should be able to smash rocks. I guess send me your .sav file here or on my discord if it's not working for you and I will look into it.
Reach the warden's house in the Safari zone to get rock smash.
TMs can be used by selecting somewhere with an active pokemon and choosing "item". HMs are usable by anyone after being shown how. For cut, you need to talk to the SS Anne captain in Vermillion.
1.10
bug fixes
notably there was lag that would build up and a crash that would occur after playing for long enough
I don't usually like to do such frequent version # updates but a guaranteed game crash after playing a while warrants one
Fixed this.
Today's release of v1.08 adds the ability to walk around as Red/Green, letting you switch between grid based battles and rpg movement.
This was a ton of work. Enjoy!
You can. There was, however, a bug where if you captured the last pokemon to remove the boss aura at the same time, then the captured pokemon would be lost. I thought I fixed this for v1.06 - can you confirm that your title screen says 1.06?
No, the post game content has not been made yet.
While additional content would be nice, the game is completable without it so I'm not in a rush to make it, sorry. Perhaps next year.