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Recent content by Vitalo

  1. V

    [Map✓] Problem with editing existing tilesets

    Hey, I have a quick question about editing tilesets. I exported the secondary tileset from the petalburg map and edited / expanded it. But everything that goes beyond the original size is displayed as a black block ingame. Do I need to adjust the tileset size somewhere else? In...
  2. V

    Pokemon Emerald 80x80 Sprites

    Is it possible to only replace the trainer sprites with 80x80 ones? And the pokémon sprites stay the same size (64x64). Or are they somehow tied together?
  3. V

    Want a taken username? Check here

    Old username: FrontierBrainVitalo New username: Vitalo Just to keep it short :D
  4. V

    Any Updates on the Dynamic Overworld Palette Edits for Pokeemerald?

    Ok, too bad :/ Then I'll have to try it on my own. Maybe I'll try it first on a clean copy of pokeemerald.
  5. V

    Any Updates on the Dynamic Overworld Palette Edits for Pokeemerald?

    Hey Jessler, have you found a solution to your problem? I also want to include dynamic overworld palettes in my emerald hack and I could also only find the outdated tutorial from VXO https://www.pokecommunity.com/showthread.php?t=425969 and the related wiki post. Maybe I still try it out and...
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    [Other] Problem with pulling from other repositories

    Hey, I'm pretty new to decomp hacking and run into a problem setting up the base for my project. So maybe I just tell you briefly what I've done so far. First I used this guide ([Tutorial] How to build the decomps using WSL (Win10) by Lunos) to set everything up and get a basic idea about what...
  7. V

    [Other] Pokemon Firered Intro Fix

    Hey guys, I am new in thes Forum and I don't know where I have to post this question, but I think this is the right place :D I want to ask if there exists anywhere a patch for the Pokemon Firered (U) Rom, which removes the rival out of the Intro. I mean with that, that you don't have to give...
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