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Hey everyone! I've been having an idea to make a Pokemon game that takes place in Sinnoh, ten years before the events of Diamond, Pearl and Platinum. This, I feel, will be a perfect way to reconnect with fans of Generation 4.
Questions:
1: Why a prequel and not a recreation of DPPt?
A: Well...
Since Generations 5 and 6 are lacking in Megas, with only 1 each, I've decided to put forward a Pokemon from each of these generations
I'm nominating Hydreigon for Gen 5 as it had some scrapped design elements that could be incorporated into a Mega Evolution. Slap on some cannons, give it Mega...
Hi, I've just noticed a bug with the ability Tinted Lens.
Rather than altering the type matchup against the opponent's type combination, it affects the matchups against the opponent's types individually. For example, when using a bug-type move against a grass/poison type it would normally do...
Thanks for the feedback. I do feel that the final forms could do with some work. To be honest, art isn't really my strongest area, and I'm much better at everything else when it comes to designing Fakemon.
With Abhornet, I've had the concept there for a while, but I could never visualise it too...
Hey guys!
I've been wanting to make my very own Pokemon game for a while now, but I just haven't been able to get around to doing so. What I have been doing, however, is making my own set of Fakemon to go into the game. Seeing as I have no skill whatsoever when it comes to sprite art, I decided...
Out of the suggestions on the list, I feel like Mismagius, Luxray and Weezing megas would be interesting as they have perfect opportunities for new typings (Ghost/Fairy, Electric/Dark and Poison/Fire, respectively). Mega Zoroark would also be pretty cool mainly because I want to see N return...
The error is apparently at the very first line of code from the added part, which is this line:
def defaultRandomTeam(lead,ace,possiblities=[],number=6,name="Bobby",class=PBTrainers::YOUNGSTER)
So how would I go about giving the Pokemon custom moves, items and abilities? And just out of curiosity is this code compatible with any custom EV scripts? Sorry if I'm asking too much.
EDIT: On another note, the script you gave me doesn't seem to be working. I added the custom trainers script...
Cheers dude :)
I don't have a lot of experience with code tbh, could you give me an example of how I could implement this as I'm not sure how (Feel free to use the example in my original post!)
It would be preferable if the example utilised the code that allows custom movesets.
Thanks in advance
So I've been thinking about ways to make my game more challenging, and one method I thought about was making it so that trainers used different Pokemon each time.
For instance, we are battling a trainer with 6 Pokemon. (Let's make it a rematch against the Water gym). Let's say this gym leader...