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Recent content by VvInstinctvV

  1. V

    Development: Pokémon Fire Red Hacked Engine

    One feature that would be awesome is if you made it to where it was compatible with larger sprites than 64X64, so that we could include all the d/p sprites (80X80) without shrinking them.
  2. V

    block editor bytes in a-map

    Is there a background byte that will encounter wild pokemon with the tree offset
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