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This beta only has a handful of routes, there are plenty more. As well, there is an Official Pokedex that can be found in the main post where you can see all of the Pokemon that I plan on being available.
Glad you like the little changes I made from vanilla Fire Red/Emerald :D
A lot of the bugs that have been reported on the thread here have also been resolved, and I've made a bug tracker on the Official Discord Server, if you want to keep up with bug reports and the development of v2.
Thank you for playing and reporting these bugs!
I just finished setting up a bug report channel in my discord, and most of these bugs have been reported there! I'll be fixing some of these up for the next release, whether that be for v2 or v1.1.
Hey all!
The first Beta of Pokémon Chroma has been released! Check out the original post to get the download and see new screenshots!
or click me to go to the original post.
You should be more specific with where this needs to be pasted, because "above" could be interpreted as:
dynamicLevel -= rand_diff + PartyLevelAdjust;
gBattleTypeFlags |= gTrainers[trainerNum].doubleBattle;
and not how it's intended to be:
}
}...
If you'd like to clone my current repo, here's the link for it: https://github.com/vexio/pokeemerald/tree/pokechroma
I'll file an Issue via Github as well with further details if possible.
Dang, still having issues loading up my Project. It seems that other people have this issue as well. Is there some sort of crash report or log that is generated? If not, that would be an excellent idea to add to this to help you fix bugs and other issues.
This tool is awesome, and when it was working for me it was super nice using.
However, the most recent downloadable version (0.1.3) has suddenly stopped working for me. When I run it, nothing happens despite the program showing up in my Task Manager. I also tried to run an older version, which...
If hackrepairman is willing to, I could send him the latest version of this mod to fix up. I stopped working on Aurora due to a game breaking bug where the Pokémon Menu would crash the game and some other random bugs that make the game unplayable.
Replacing Overworlds and adding Unique Palettes
Part I: Adding Dynamic Overworld Palette System
Source: https://github.com/pret/pokeemerald/wiki/Dynamic-overworld-palette-system
Notice: The current implementation breaks the reflection palette system, though for ease of adding new overworlds...
Thank you!
And for other people to use this as a resource;
First off make a backup of your ROM.
Follow this video tutorial to edit the palette: https://www.youtube.com/watch?v=kD6ovBTcsTM&list=PLfI5DBI4tNyLBYGNhf1Ee8cgdmMtiilps&index=29
And if you want to edit the bitmap/graphic of the battle...
Hey all,
I've been doing some searching around, I can't find much information on modifying the battle box for Pokémon Fire Red.
I was able to find the offset to edit it via NSE, but it's a compressed image (Which seems to have some issues from what I've gathered) and I cannot for the life of...
Wow! I've been waiting for this for a long time! I've seen your posts around, and have always tried finding your hack. Here it is! I can already tell by all the effort put into this hack that this is gonna be next to Glazed, Light Platinum, etc.
Great work! I'm looking forward to the...
Aurora is currently on hold due to some ROM corruptions and some other personal reasons on why I started disliking the direction of that hack:
A lot of the tiles felt rushed, and didn't fit the FR Style of graphics
The story started to feel repetitive, with the player just always battling...
Pokémon Chroma Version - a hack of Emerald
book Story
Today is your big day! Today is the day that the Ryoko League has opened it's annual circuit across the Ryoko Region. The region's Professor, Professor Cypress, gives you and your neighbor, Skip, your first Pokémon. However, as your journey...