Recent content by Walker

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    Pokemon Rusty II

    Well. Anyway, sorry if I came across as overly critical. Seriously, Meerkat, I don't understand you. I said over and over again, i LIKE your game. It's great. It's cool. So what exactly is your problem? I can understand if you were having a bad day and were irritable. But in that case could...
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    RM2K Help/Discussion/Request Thread

    Awesome! Thanks, guys, I never saw that "Battle Animation" tab for the character sprites. Mostly that's cuz I just illegally downloaded Rm2k3 last week, and until then I'd been using Rm2k. So will the battle animation automatically loop over and over again to keep the character animated?
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    RM2K Help/Discussion/Request Thread

    I can't freakin make use of the Rm2k3 battle system like I want. They only let you use TINY little character sets for the Heroes in battle, and big IMAGES for the enemies. Why the heck dont' they let you use big Images for the HEROES as well????? My problem is that I'm making a Pokemon style...
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    Pokemon Rusty II

    Meerkat, that was very uncalled for. I told you, your game is GREAT, I liked it a LOT, and I said to KEEP UP THE GOOD WORK. So please chill out and cool down. Let me review what I said. I can understand you being SLIGHTLY upsetted by the battle system suggestions, but not nearly enough to blow...
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    RM2K Help/Discussion/Request Thread

    Well, I've tried to make a Custom Pokemon Battle system, but couldn't for the life of me figure out how to do it short of spending two years programming it with millions of lines of code. So until a Pokemon Battle System Tutorial comes out, I'll wait. By the way, Krazy_Meerkat, I prefer the...
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    Pokemon Rusty II

    Had the same problem. Meerkat, you're assuming that EVERYONE has the rm2k ADD-ON. Well, hate to break it to you, but most people don't. Most players and game creators have the basic RTP, but not the add-on. Don_pikachuu charset is only in the 1.32 add-on expansion to the RTP. So in the future...
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    RM2K Help/Discussion/Request Thread

    No, it wouldn't! My point is, if I did THAT then I might as well make a custom battle system, which I do NOT want to do. I realize full well that you can assign a switch to an ability, BUT if you do that then you have to program ALL THE ABILITIES EFFECTS (sorry bout the caps, too lazy to use...
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    RM2K Help/Discussion/Request Thread

    Rm2k/Rm2k3 battle system problems In battle in Rm2k/Rm2k3, isn't their any way to use triggers from abilities? For instance, suppose I have the following scenario in a Pokemon-style game: Pikachu uses Thunderbolt. I want it to show a BATTLE ANIMATION of Pikachu running forward, pausing...
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    Rm2k Pokemon Battle System

    Someone please give me a complete tutorial on making a pokemon Battle System in Rm2k or Rm2k3. Thank you.
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