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Okay, I'm working on a Pokémon Essentials fangame series with my friend (who recently joined this site under the name mrdoomydoom), and while he's doing the programming and mapping and such, I'm in charge of the art. I'm fine with Pokémon sprites, but when it comes to trainer battle sprites and...
the worst type of noob question is a complicated one...
I want to make a move that poisons the enemy then makes the user absorb the amount lost by the poison. is that possible? and if so, how?