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Cool. I've got my email open most of the day, so that is a good way to contact me. I'm working on fixing the movement permissions ATM. How will we be updating the rom if each of us does a different change? Do we simply patch a clean rom with each different rom's changes, or what?
ps, did you...
If you have the offsets for any tables, that would be awesome! I've got some that aren't on here, but there are some I can't seem to find (like the secret bases, or the fly data) I've been looking at tile-molester and have been writing down offsets there too, Unlz is the next image program I am...
Hmmm, ok, so, I'll send you my email. And could I get all of the info about the hack you have? (Name, plot, size of pokédex, which pokémon, etc.) I'll try to organize it so we can be more systematic ;)
Ok, so my first tip is to remove old scripts using the "#remove [offest]" (for each offset you want to remove) command of XSE
and also: you can expand your rom (I haven't looked into exactly what that intails, but XSE can do that for you too "Resize Rom")
But the first thing to work on (also...
I'll get around to those eventually, thanks for putting the link here too!
(Sorry for not replying earlier)
In other news: Lots of updates have happened. Most recently: Added the Standard Strings
POKEMON EMERALD
I found something kind of wacky when I was messing with strings:
//---------------
#org @start
msgbox @msg 0x2
end
//---------
// Strings
//---------
#org @msg
= \hF9
This seems to:
Repeat last speech from last triggered script/person
It is also, always, missing the first 2...
Awwe, sorry about that.
Yeah, I saw. Awesome!
I'll probably just watch your guys collaboration and try to give any tips/pointers I can think of. Firered's not my territory. I would probably just be the forum-search-guy on that team :P (Though, if you guys have any need for such a worker, I'd be...
Yep, ASM seems to be a requirement.... and, if you learn it you could not only activate it (or parts of it, like Jambo kind of does) whenever you want, but make your own version.
I don't actually know ASM (yet) either, so I cannot help you very much, other than finding posts by other people :P...
It should be possible. What game version are you hacking? Sorry, I guess I didn't really read ("living in pallet town") I'm guessing fire red then.... these posts should be relevant then
I'll direct you over to these R&D posts to help you get started...
I think that you should. And just because someone can do something... doesn't mean they would want to go through all the work of designing such a system, ironing out bugs, building it and so on.
Thanks! Yup, yup, this is a big project. I think I finished all of the item-balls though!
Were you editing tileset #1 (oops, I missed "57 - Secret bases (items and decor)"), or #2 (ie: 32 = Stoney Secret Base)
Added those vars.
Ahh variables... that'll be fun to work on hehe.
I'll probably...
*Updated the flags section... mostly with Item-ball flags*
*Updated the berry section... might have completed it*
*Updated the Secret base section... might have completed it* Can anyone tell me whether or not mixing records updates all of the bases (ie: 00-FF), or only the ones used in the...
I'm back from the dead... I mean, holiday and finals and stuff. hehe. Thanks! Haha, I grant you my permission to post whatever comments you want. Yup, will do!
I updated my thread with a lot of flags (mostly item-ball flags)!