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oh hey wow i feel stupid but i figured out for the attack at least lol (im using pge version 3.7 though idk what one ur using) but for the attack its just this
and as for the map i still havent figured that out however i was able to get a map evo with
Gen III Suite :D all i did for that is...
ok so i had my goodra style evolution in my game and when i tested it i thought it worked fine but i just found out that for some reason if i level my pokemon in the rain and hes not a high enough level (example: i set my squirtle to evolve at lvl 8 in the rain into blastoise [dont ask y lvl 8...
if u do change the palette is there any way to make it have more colours like the 256 colour palettes or is it set in stone that its gotta be 16? (obviously i wouldnt use 256 colours thatd be too much but itd be nice to make it look nicer with more variety of colours)
nice little tool u got here. i know how to do most of the stuff (including the planned features) but this will make this much quicker for me :p although i didnt know u could cap the evs to 252 so thats news to me haha :D
oh just noticed in the screenshots (not really important tho) but where it...
whenever i try to assemble the asm it doesnt work i just keep getting this... idk why it wont work anyone have any ideas?
Edit: ok nvm i figured it out :D
could someone send me a link to an asm compiler ive found like a dozen links but every single one of them was broken and i dont know any names of compilers to narrow down my search... (i know literaly nothing about asm or compilers so im trying to learn but with out actualy having one its hard lol)
is it possible to add roosts effect of taking away the flying type from the pokemon? if not its cool im just curious since itd be nice to have it work just like its suppose to ty :)