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Recent content by yugimon121

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    256/240 color Titlescreen (Firered)

    hey i tried with a clean rom and it worked though i do think it got something to do with pointers on nlz-gba as with the old rom it used to say "amount of pointers found: 0" and after trying a few different offsets on the clean rom, it finally said "amount of pointers found: 1 (offset-was-here)"...
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    soz, i was actually meaning the battle sprites, when you see the chatacter throwing the pokeball and the battle happens etc. EDIT: just looked at the guide, thank you! :D
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    256/240 color Titlescreen (Firered)

    ...and how would you do that? sorry, im sort of a noob :P
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Im using Fire red :) Also another Q or others, what is the offset/number in unlz-gba for nidoran in the Professor Oak intro? (once again fire red)
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    what is the offset/number on unlz-gba for the battle (back) of the boy and girl main character?
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    >Dante< Tutorial: How to change correctly the Intro hero in FR/LG

    wheres the nidoran in unlz gba? this is a brilliant tutorial, worked perfectly :D
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    256/240 color Titlescreen (Firered)

    wait, i think i know what the problem is On nlz-gba when importing the bitmap, i find an offset on free space fnder and paste it in. when i click ok, it says amount of pointers found: 0 how do i fix that?
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    256/240 color Titlescreen (Firered)

    what do you mean by edit? i did all the steps on the tutorial :/
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    256/240 color Titlescreen (Firered)

    idk what the problem is, but it seems were all making the same mistake :P now what that mistake is however...
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    256/240 color Titlescreen (Firered)

    as with most posts on this thread, i have the same problem with the outocme on pc: on game:
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    well thats what i learned from foullump's youtube tutorials
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    i may be mitaken, but i think a setvar makes an event happen a specific amount of times, atleast thats what i learned on my experience with pokescript
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    well for no.1 message $rivaltalk $momtalk 1=Let's battle! where did momtalk come in? :p it should be message $rivaltalk $rivaltalk 1 = Let's battle ill pm u the rest or else itd be too long
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    do you use pokescript? if so i can help if you use XSE, im afraid im no good
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    FireRed hack: Pokémon (Old) White

    well done! didnt play it yet, but glad its up ive been keepin up to date on ur youtube, thanks a bunch for the tuts!
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