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Recent content by zork787

  1. Z

    Sierra's MEGA-HUGE XSE Scripting Tutorial

    well I redownloaded XSE and my code worked that time, mustve been a bug with teh version I was using. Edit: Well I seem to have run into anotehr snag, I've managed to successfully impliment the Dawn, Dusk and Shiny stones but there text is kinda messed up...
  2. Z

    Sierra's MEGA-HUGE XSE Scripting Tutorial

    Ok so I'm adding some custom items to my hack and when I try to compile my item description it gives me a "Error 6 Overflow on line 4 Wrong parameter type" error and I don't think my code is wrong but I dunno whats going on '----------------------- #dynamic 0x634906 #org @string = A peculiar...
  3. Z

    Tool: G3T - Gen 3 Tools

    awesome that did it
  4. Z

    Tool: G3T - Gen 3 Tools

    Link is broken
  5. Z

    Tool: G3T - Gen 3 Tools

    trying to use this myself but getting this error http://gyazo.com/9774a350f72910f94fea19b89d255f6d
  6. Z

    Simple Questions (PLEASE USE THE SEARCH BUTTON BEFORE ASKING)

    Ok, so I've been searching for several hours now but I haven't found any tutorials on editing and creating custom voicegroups and it's really starting to bug me as I'm intending to use music that uses custom instrument's in my romhack but I don't have the foggiest idea on editing a pre-existing...
  7. Z

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    So after a good few hours of searching around the forums and Google, I have yet to find anything that point's me in the direction of changing how big the spaces are in the Japanese pokemon games, and as anyone with any knowledge of the Japanese language can tell you that the spaces are pretty...
  8. Z

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Awesome, that'll help with some of the issue's I'm having. Yeah, I figured that was gonna be what that coding was, now I just need to find out how to change the amount of space there is between actual word's now.
  9. Z

    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Ok, so I'm attempting to translate a Japanese Fire Red hack, but before I actually go about the translating I'm trying to figure out how to actually get the English text to display correctly as in the speech bubbles after entering some English text, when I tested it in-game, there were huge...
  10. Z

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    yeah I'm using a custom one, but it's from one of those Japanese hacks with the modified intro and I'm ripping them directly from the Japanese hack so I don't know whats goin on
  11. Z

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    ah that should help a bit hopefully, though it does seem that the Japanese Hacking community knows how to hack it as I've seen a few Japanese hacks (mainly Moemon and Touhou puppet Play) with a modified intro, so there is something we've missed if they can do it.
  12. Z

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Ok i'm trying to edit the Gengar and Nidorino in the Fire Red opening, but when I change the sprites that are a tilemap, the tilemap goes all over the place and I have no clue how to fix it I'd post an image of what I'm talking about but I can't post links yet :/
  13. Z

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Ok Ive decided to just restart with my working backup and sometimes when I replace a sprite, multiple pointers get changed instead of the usual 1, and apart from Pikachu (where god knows how many pointers got changed at once though I got around this by changing the sprite with NSE 2.1), I...
  14. Z

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Ok, so I've nearly finished changing the Pokemon sprites in the hack I'm working on (only need to change Deoxys and Chimecho), so I decided to test my hack, when I found it freezes at the Game Freak logo screen, although its freezing at a rather odd spot. It freezes just when the star comes on...
  15. Z

    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    ok, so I've been doing some sprite replacing in Fire Red, but I've hit a snag, whenever I change the offset of Kakunas colour pallete, it causes the rom to white screen when you boot it up and I have no idea what to do, the offset is D38CE8 if that means anything to anyone. Also when i attempt...
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