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Recent content by zuxxu

  1. Z

    [Game Idea] Pokémon Resilience

    No problem! If you need any help, particularly about scripting, don't hesitate to ask! Your idea looks really promising so I'd be happy to help.
  2. Z

    [Game Idea] Pokémon Resilience

    Would love to see a demo when you're able to show that off! I think if you wish to share WIP music, the graphics and music forum is probably a better place than this thread.
  3. Z

    [Game Idea] Pokémon Resilience

    Ah that all makes sense! Indeed the disobedience is not a fun mechanic, too much RNG for my taste as well. How you describe the quest system eliminates my worries about it. Good luck coding everything and working on this awesome looking project!
  4. Z

    Explorer Kit-like "warper"

    Hello! I am quite new to making fan games, however I have some experience coding. Therefore I thought I would make an item as practice. The item in question warps the player to a pre-determined location (for instance, back home or to a secret base kind of thing) and when used again it warps the...
  5. Z

    [Discussion] Multiple gyms per town?

    Hi! Having all gyms in a game is great, no types are skipped after all! To answer your question, having 14 towns with each a gym is obviously harder to achieve, due to lots of mapping. If you want smaller towns without gyms, the game map will become relatively complex. However you say the game...
  6. Z

    [Game Idea] Pokémon Resilience

    This seems like a really ambitious and well thought out idea! I have 2 questions though: Due to the semi-open world, this would maybe allow for people to grind side quests and get rare items relatively early in-game, do you have a plan around that? Also, how will the level cap work? No exp...
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