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Old September 2nd, 2012 (6:47 AM).
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pmarckoue pmarckoue is offline
    Join Date: Dec 2010
    Location: Kissimmee
    Age: 26
    Gender: Male
    Nature: Modest
    Posts: 220
    It did seem better in theory than in practice. I personally don't like to play competitively anymore, so I try to make these interesting decks. But, I was thinking that most decks will run EXs, which is why I have the plus powers in there for. I have actually gotten Eel setup pretty quickly, so the play is to flip Ho-Oh on the field, get 3 energies (other than electric) then use Dynomotor, then attach another energy to Ho-Oh, switch it with active (assuming that it's Garchomp), then add the plus plowers I have. Which could do 130-160. But that's if everything works out perfectly. Anyways, I still like this idea and I'll play around with it a little more to make it more consistent. Then update the thread. Thanks for your thoughts.
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