Well, I just played the demo, and here's all the problems I've discovered so far.
- The intro is nearly identical to the standard one. You change the sprite and one line, the rest was left.
- The Route 1 music you encounter in the first area doesn't loop properly.
- When you choose a Pokémon, you get the "Player obtained CYNDAQUIL" message twice.
- There's nothing stopping you from picking all the Pokémon after you picked your first one. I walked away with all three starters.
- After you pick the Pokémon, the music changes for no reason.
- You can walk through the stairs in Will's house.
Here's a screenshot.
- Seriously, the grammar in this game is really, really poor. For a start, capital letters are used at the
start of sentences and for
proper nouns (names of important things and places). At the moment, you're using random capital letters everywhere. Also be sure to learn the difference between your and you're, of and off, then and than. To be honest you should've learnt all this in fourth grade, and it really takes away the suspended disbelief that this is actually a fan game.
- The dialogue is sluggish and repeptitive. Most of the time the player just says "Okay then" and the rest of the dialogue is simple and childish.
- Whenever I get in a wild battle, the game crashes with
this error. It made the beta nearly unplayable.
- By looking at encounters.txt (since I couldn't actually have a wild battle), the Pokémon are far too strong. Wild Pokémon should never out-level the player's Pokémon.
- At the beginning, the game seriously has no story. Why are you with Will? Why does he randomly give you a Pokémon? How on earth does Will magically teleport to a city nearly three routes away in a matter of minutes?
- Whenever I go into a trainer battle, I get
this
Seriously, did you
even play through this beta? It's unplayable, and the whole game is just poorly made.