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[Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

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shinylugia249

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    Yeah it's set up like an animation in the database. I just want it to play whenever it hails
    in-battle (that's not a move it's an in-battle weather change).
     

    partyghoul2000

    Intermediate Game Designer
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    I see. So can someone please tell me how to implement the Surf and bike background music even without having to upgrade the starterkit? More specifically, what script section do I have to edit and what're the codes?

    ummm...unless you're planning on going through and changing/adding alot of ruby script, i don't see a way around it. imo, the easiest way to upgrade to is to go to the data folder in the newest starter kit. select and copy the EditorScripts and Scripts files and paste them in your data project folder. before doing this though, if you have made any changes to any of the scripts what so ever, make sure you save those changes within a text file or something of the sort. personally, i paste all my changes in a text file with which script the change is within and what line. alot simpler and faster than what's described in the notes.html.
     

    shinylugia249

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    To make the small screen default go into the option and change it to the small screen size and them save.
     
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    Darksun, the error is because there are no Pokémon in your party. To add a Pokémon, use the statement:
    Code:
    pbAddPokemon(PokemonNumber,PokemonLevel)

    Replace PokemonNumber and PokemonLevel accordingly.
     

    Darksun

    triple rainbow, yo
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  • Yeah, but it happend in the player's house, and the floor is no terrain tag. Wierd.

    Edit: Solved, I took a map from another project and the map I deleted when
    I took the other map to this project, had encounter pokèmon on it. Or something like that.
    Omg, it's hard to explain in english. xD
     

    Hall Of Famer

    Born as Hall of Famer
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  • Can someone please tell me how to implement background music for Surfing and Bicycle event without having to upgrade the starterkit? More specifically, which script sections should I edit and how can I do that?
     

    shinylugia249

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    Just download the new version of the starter kit and copy the scripts from the data floder into the data folder of your game. You might have to edit some scripts again because of the in-battle text color you have in your game though.
     

    herojelly

    PMD Puzzle!
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  • I didn't. But it fixed itself. Weird. 0_0

    Hmm.. Another problem.

    I made a Pokemon battle with the new "TEAM ROCKET". The text worked out okay...
    TEAMROCKET1.png

    And then, it says this: Can't find battle 1(of 5) for the trainer(TEAMROCKET, Grunt) in Trainer data file. So it said I could edit the pokemon there, and I did that. Then it suddenly says...
    TEAMROCKET2.png

    TEAMROCKET3.png

    TEAMROCKET4.png

    ...and I said "no". Then it went on changing it to 3(of 5) and 4 (of 5)... I wonder how I can disable that.

    Here's my script, in case there's something wrong with it...
    script.png
    Can someone PLEASE answer my question?
     
    386
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    Also Known as Pokedude:

    The presence of multiple "Battle" comments implies that more than one battle exists, which may not be your intent. Instead, use "\m" to separate each message, like this:

    Code:
    @>Comment: Battle: Hey, punk!  Give me all you've got! You ain't
     :       : worth it!\mHey, punk!  Give me all you've got! You ain't
     :       : worth it!\mHey, punk!  Give me all you've got! You ain't
     :       : worth it!\mHey, punk!  Give me all you've got! You ain't
     :       : worth it!
     

    GFA

    Mega Blastoise is my homeboy
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    Where can I download this? I checked the first post
     

    Nero9121

    Fire Maker
    18
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    • Seen Sep 29, 2008
    My server set up is not working...this is what it says


    "Entering the Official Netplay Plus Server..."
    Database = netplay_p_db, Gamecode = 918302475
    ++++++++++++++++++++++++++++++++++++++++++++++++++
    Local Run?[y:n]
    --------------------------------------------------
    Server setup 192.168.1.5 - 3306
    --------------------------------------------------
    Creating Server...
    Unknown database 'netplay_p_db'uninitialized class variable @@_mysql in NetplayS
    erver
    Server has been terminated
    Press Enter to Exit.



    What do I do please
     

    partyghoul2000

    Intermediate Game Designer
    175
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    • Age 36
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    • Seen Jun 24, 2014
    Where can I download this? I checked the first post

    you can download poccil's starter kit right here. it uses rpg maker xp, so if you don't have the program, you can't use it.

    Okay, When I choose to be a girl, I go to battle and the battle back for my caracter is the male one. How do I change this?

    this is because the female trainer back isn't set. if you look within the Pictures folder, you will find the file called trback000. the "000" means what trainer id it is. for example, if you wanted to do rich boy trainer back, you'd put as the filename trback014. in the case of the female trainer, which is defaulted as 1 in poccil's kit, the filename would be trback001. now to create this trainer back, you would need to find the female sprites or create your own. the file consists of four 128x128 frames. the resulting file should be 512x128, preferably .png format. that should explain just about everything on trainer backs. good luck!
     
    249
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    • Seen Jul 24, 2011
    Can someone PLEASE answer my question?

    i DID answer your question:
    The problem is, you have a phone trainer information, meaning it's set up so that you can have several battles with the trainer when they call you. to fix this so that it's a 1 time trainer, do this:

    get rid of 4 of the "comment: battle:"s, so that there is only 1.
    get rid of the "comment: regspeech"
    get rid of the "script:kernel.pnTrainerCheck"
    and lastly, get rid of the "script: pbPhoneRegisterBattle".
    and there, all fixed. :D
     

    partyghoul2000

    Intermediate Game Designer
    175
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    • Age 36
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    • Seen Jun 24, 2014
    Can someone tell me how to play an animation while it hails in-battle. I already have the animation i just need it to play in battle.

    i was wandering about in the PokeBattle_Battle script when i came upon this. i believe that this should answer your question. in the PokeBattle_Battle script lines 731 to 739 are the battle weather text. i believe if you stuck in @battle.pbCommonAnimation("Hail",self,nil) or @battle.pbCommonAnimation("Hail",nil,nil) before the hail weather text, it should play the animation during battle. now i haven't tested this yet, but i do believe this should work. just remember to name the animation within your database "Common:Hail" or it probably won't work.
     

    Nero9121

    Fire Maker
    18
    Posts
    15
    Years
    • Seen Sep 29, 2008
    My server set up is not working...this is what it says


    "Entering the Official Netplay Plus Server..."
    Database = netplay_p_db, Gamecode = 918302475
    ++++++++++++++++++++++++++++++++++++++++++++++++++
    Local Run?[y:n]
    --------------------------------------------------
    Server setup 192.168.1.5 - 3306
    --------------------------------------------------
    Creating Server...
    Unknown database 'netplay_p_db'uninitialized class variable @@_mysql in NetplayS
    erver
    Server has been terminated
    Press Enter to Exit.



    What do I do please



    DOES ANYONE KNOW THE ANSWER TO THIS QUESTION??
     

    shinylugia249

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    i was wandering about in the PokeBattle_Battle script when i came upon this. i believe that this should answer your question. in the PokeBattle_Battle script lines 731 to 739 are the battle weather text. i believe if you stuck in @battle.pbCommonAnimation("Hail",self,nil) or @battle.pbCommonAnimation("Hail",nil,nil) before the hail weather text, it should play the animation during battle. now i haven't tested this yet, but i do believe this should work. just remember to name the animation within your database "Common:Hail" or it probably won't work.
    I found it, it's line 699. I did what you said but i got this error:

    errormx2.png


    Can anyone help?
     
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