- 13
- Posts
- 10
- Years
- United States
- Seen Jul 2, 2022
Hi All! I am trying to edit music using midi files in the Pokeemerald decomp (thank you everyone who have/continues to work on this). My midi editor (LMMS) appears even more confused than I am which is unsettling.
I am trying to edit the .mid files with LMMS, using a gba soundfont (.sf2 found on google pretty easily, not sure if I should link it). The midi files open up, but many of the songs are playing the wrong instruments. For example, the percussion is always set to instrument 0 (piano). I have figured out that most of the instruments can be fixed by manually changing instrument but am worried why this is occurring in the first place. In short, I'm pretty sure that LMMS doesn't know what voicegroup is used, and maybe the midi file doesn't contain this information.
Has anyone tried this? I don't mind digging deeper into this but I am stuck and wondering if there is a simpler way to approach this. Do the .mid and .sf2 files contain any information about the voicegroups, and is there an easy way to check midi or sf2 for errors/missing info? Do the majority of people do music hacking with .s files, and is there any linux software that can edit .s files (not using windows/sappy lol rip me)?
Also I can't find any guides on music hacking using the decomp, and I wouldn't mind making one if I figure this out since this is a headache. I don't mind moving this thread to the decomp if it fits there better. Thank you everyone.
I am trying to edit the .mid files with LMMS, using a gba soundfont (.sf2 found on google pretty easily, not sure if I should link it). The midi files open up, but many of the songs are playing the wrong instruments. For example, the percussion is always set to instrument 0 (piano). I have figured out that most of the instruments can be fixed by manually changing instrument but am worried why this is occurring in the first place. In short, I'm pretty sure that LMMS doesn't know what voicegroup is used, and maybe the midi file doesn't contain this information.
Has anyone tried this? I don't mind digging deeper into this but I am stuck and wondering if there is a simpler way to approach this. Do the .mid and .sf2 files contain any information about the voicegroups, and is there an easy way to check midi or sf2 for errors/missing info? Do the majority of people do music hacking with .s files, and is there any linux software that can edit .s files (not using windows/sappy lol rip me)?
Also I can't find any guides on music hacking using the decomp, and I wouldn't mind making one if I figure this out since this is a headache. I don't mind moving this thread to the decomp if it fits there better. Thank you everyone.