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[Battle✓] [pokeemerald] Semi Invulnerability moves striking twice

Torterra18

Base PP Gifter
  • 32
    Posts
    1
    Years
    Ok, so I was changing Vital Spirit to work like a Power Herb, and it worked... Except for turns with Semi Invulnerability turns, let's just put an example with Fly:
    First, it works like normal, User flies up, the user gets fully charged, then strikes inmediatly, but then, when the user can do another move, it does the attack part of fly again, I'm having some problems trying to identify what went wrong, so I decided to post the script to see if I can get any help: https://pastebin.com/cjZ4gaRR
     
    Last edited:
    Ok, so I was changing Vital Spirit to work like a Power Herb, and it worked... Except for turns with Semi Invulnerability turns, let's just put an example with Fly:
    First, it works like normal, User flies up, the user gets fully charged, then strikes inmediatly, but then, when the user can do another move, it does the attack part of fly again, I'm having some problems trying to identify what went wrong, so I decided to post the script to see if I can get any help: https://pastebin.com/cjZ4gaRR

    Maybe try having the goto of BattleScript_EffectSemiInvulnerableChargeAbility go to BattleScript_SecondTurnSemiInvulnerable instead of BattleScript_SemiInvulnerableTryHit?
     
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