Hi,
I'm starting with hacking now, and I'm strying some stuff with Ruby. I want to insert some new tiles,
namely the Pokemon Center of Diamond/Pearl. Those tiles have a different pallette than any of the
standard pallettes in Ruby, so I have to change it. The colors of the new pkmncenter tiles are already
made compatible with the advance map pallette editor (so in increments of 8). I then go the the pallette
editor, and change a pallette (10 for example), to the colors of the pokemon center (leaving the first color alone of course).
But then, when I save pallette changes, the whole ROM screws up. What to do now? Is there even a
pallette you can safely completely change in Ruby (like pallette 8 in Firered)? The only tut I've found
explaining tileset pallette editing is Austinia's one, but even when I exactly follow, it, it just messes up.
Is there some secret rule to get it working in Pokemon Ruby? Help will by very much appreciated.