'---------------
#org 0x803158
checkflag 0x1000
if 0x1 goto 0x880316C
msgbox 0x88031EC MSG_NORMAL '"[black_fr]Thats a POKeBALL. There'..."
release
end
'---------------
#org 0x80316C
applymovement 0x8 0x88033D6
pause 0x40
setvar 0x4055 0x3
applymovement MOVE_PLAYER 0x88033DE
applymovement 0x8 0x88033E2
applymovement 0x6 0x88033E5
waitmovement 0x0
setflag 0x1003
setflag 0x828
msgbox 0x880321D MSG_NORMAL '"[blue_fr][rival]: No way!\n[player..."
applymovement MOVE_PLAYER 0x88033E9
waitmovement 0x0
msgbox 0x8803314 MSG_NORMAL '"[blue_fr]OAK: [player], this is th..."
givepokemon 0x19 0x5 0x0 0x0 0x0 0x0
fanfare 0x13E
waitfanfare
msgbox 0x8803388 MSG_NORMAL '"[player] recieved the PIKACHU!"
msgbox 0x88033A3 MSG_YESNO '"[black_fr]Would you like to give a..."
compare LASTRESULT 0x1
if 0x1 call 0x81A74EB
release
end
'---------------
#org 0x1A74EB
fadescreen 0x1
special 0x9E
waitstate
return
'---------
' Strings
'---------
#org 0x8031EC
= [black_fr]Thats a POKeBALL. There's a\nPOKeMON inside!
#org 0x80321D
= [blue_fr][rival]: No way!\n[player], I want this POKeMON!\p[black_fr][player] snatched the POKeMON!\p[blue_fr]OAK: [rival]! What are you doing?\p[rival]: Gramps, I want this one!\pOAK: But, I... Oh, all right then.\nThat POKeMON is yours.\pI was going to give you one\nanyway...\p[player], come over here.
#org 0x803314
= [blue_fr]OAK: [player], this is the POKeMON I\ncaught earlier.\pYou can have it.\nI caught it in the wild and it's\lnot tame yet.
#org 0x803388
= [player] recieved the PIKACHU!
#org 0x8033A3
= [black_fr]Would you like to give a\nnickname to PIKACHU?
'-----------
' Movements
'-----------
#org 0x8033D6
#raw 0x62 'Exclamation Mark (!)
#raw 0x10 'Step Down (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0xFE 'End of Movements
#org 0x8033DE
#raw 0x13 'Step Right (Normal)
#raw 0x13 'Step Right (Normal)
#raw 0xFE 'End of Movements
#org 0x8033E2
#raw 0x1 'Face Up
#raw 0xFE 'End of Movements
#org 0x8033E5
#raw 0x60 'Hide
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements
#org 0x8033E9
#raw 0x12 'Step Left (Normal)
#raw 0x10 'Step Down (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x12 'Step Left (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0x11 'Step Up (Normal)
#raw 0xFE 'End of Movements