Hey everybody! One simple question.... (It's about scripting.. not the simple question thread)
You know when you press "Compile Script" The Log reads the script, but then the Buf Rit window won't appear (The window with the blue book to choose the ROM)
I can assure you, the script has no mistakes whatsoever.
I am using XSE.
Once I searched how to fix it, one of them said I needed to download the latest version of Buf Rit, is that a real file?
If so, can someone help me find it?
Google is no help when searching BufRit.
BufRit isn't part of the scripting scene anymore.
XSE doesn't need BufRit, that compile screen is the screen that tells you where you put your scripts.
(If you are using the NEWEST XSE, version you should be okay.)
Be sure you are scripting in eXtreme Script, instead of PokeScript or ScriptEd. (eXtreme Script is the name I've given XSE's Scripting language.)
To compile the script you right to a ROM, open XSE.
Then, click File --> Open
Open your GBA ROM.
Then, type (Or Copy/Paste) Your script into the XSE Script Box
At this point, I usually check my scripts over for errors by pressing the DEBUG button, if there is an error or revision I want to make, I make it.
Now, press the Compile Button. (The one with 2 Gears next to the Debug Button)
At this point, you should have the Compiler Log open.
The Compiler Log gives you the locations where your scripts were inserted at, as well as a detailed readout on your script(s).
Lets look at the Compiler Log shall we?
(Not posting an image, open up YOUR XSE, and look yourself.)
What you SHOULD see is a window, with 3 boxes in it. (As well as a Copy button)
The big box on top can BASICALLY be ignored as that doesn't seem to be your problem.
The 2
nd box holds offset's "Dynamic Labels" and 3
rd box holds the Compiled Scrip's Locations.
Now, find out which offset you need, by looking at your script.
(Most XSE scripters start their script with a big ol' :
#org @start )
If YOU did, that is PROBABLY what you want to select in the compiler log.
Now, click it in the log, and press the copy button.
NOW, open up A-Map, and find what you want to place the script on.
It goes in the box called "Script Offset" in A-Map
PROTIP
If you decide to reply to this post, dont quote the WHOLE post, that would be annoying and people won't like it.