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Hello. While I was doing some research on first person area images I ran into some pointers. There is data for pointers to image data, but there are three. The third pointer is the palette data (compressed 16 color). However, there are two pointers for image data (again, both Lz77 compressed). Here is an export of the first image data:
and here is the second:
They appear to be two parts of the same image. One is extremely stretched out and the other is in a grid fashion. I assume it is in some format Nameless cannot understand. Does anyone know how to splice these images together? What's going on here? How can I take an image and turn it into two in this fashion?
If you're curious to know the image is the one that appears when you enter viridian forest.
EDIT: I think it has something to do with tilesets... any ideas?
Spoiler:
![[PokeCommunity.com] Some images have two data pointers. How do I stitch them together? [PokeCommunity.com] Some images have two data pointers. How do I stitch them together?](https://cdn.pbrd.co/images/HD9wZJB.bmp)
and here is the second:
Spoiler:
![[PokeCommunity.com] Some images have two data pointers. How do I stitch them together? [PokeCommunity.com] Some images have two data pointers. How do I stitch them together?](https://cdn.pbrd.co/images/HD9yeew.bmp)
They appear to be two parts of the same image. One is extremely stretched out and the other is in a grid fashion. I assume it is in some format Nameless cannot understand. Does anyone know how to splice these images together? What's going on here? How can I take an image and turn it into two in this fashion?
If you're curious to know the image is the one that appears when you enter viridian forest.
EDIT: I think it has something to do with tilesets... any ideas?
Last edited: