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Please tweak my Zapdos EX Deck

ZapdosEX

Trainer
4
Posts
18
Years
    • Seen Jul 20, 2005
    Hi everyone. I've recently made a Zapdos ex deck. Can you please fix it, or suggest ways in which it can be improved? It is Modified format, btw. Thanks.

    Pokemon (15):

    4 Elekid (Sandstorm)
    4 Electrike (EX Deoxys, with Recharge attack)
    3 Manectric (EX Deoxys, Uncommon)
    1 Manectric ex (EX Deoxys)
    3 Zapdos ex (EX Fire Red and Leaf Green)

    Energy (18):

    18 Lightning Energy

    Trainers (27):

    4 Super Scoop Up
    4 Dual Ball
    3 TV Reporter
    3 Steven's Advice
    3 Pokemon Reversal
    3 Battle Frontier
    2 Rocket's Admin.
    2 Switch
    1 Crystal Shard
    1 Strength Charm
    1 Mr. Stone's Project
     
    442
    Posts
    20
    Years
    • Age 37
    • Seen Oct 24, 2005
    in Zap-Turn-Dos, there is NO need for Switch, as all Zappy should be sent to the bench whenever they are about to be KO'd. A couple of Lanette should help out a lot in this deck, as it can search out for basic ex's without a flip. It will greatly help with the consistancy of this deck. Everything else looks pretty good for the deck.
     

    ZapdosEX

    Trainer
    4
    Posts
    18
    Years
    • Seen Jul 20, 2005
    Thanks everyone. I'll replace the Switches with Lanettes and see how it goes. I'd like to have more energy in the deck, but I don't have space. I'd also like another Strength Charm somewhere, it proves useful.

    Actually, I dropped a Dual Ball for another Lanette too. So I did

    -2 Switch
    -1 Dual Ball
    +3 Lanette's Net Search
     
    Last edited:
    442
    Posts
    20
    Years
    • Age 37
    • Seen Oct 24, 2005
    18 is more than enough for this deck. WAY more than enough for a good Zap deck. Most of the varients that I've seen run around 16 total energy.
     

    ZapdosEX

    Trainer
    4
    Posts
    18
    Years
    • Seen Jul 20, 2005
    Do you think 3 Zapdos ex are enough? I'm kinda edgy to play 4 since I'm afraid that I'll start with a lone Zappy. In playtesting I found that 3 Zappies are okay at the start, but then the deck kinda crumbles down too quickly unless I win early.
     
    442
    Posts
    20
    Years
    • Age 37
    • Seen Oct 24, 2005
    well, that's what happens with Zappy. You either win quick or lose slow. Either way, it's very painful.
     

    ZapdosEX

    Trainer
    4
    Posts
    18
    Years
    • Seen Jul 20, 2005
    Okay I added another Zappy and dropped a Lightning, and the deck seems to have become much more consistent all of a sudden.
     

    Firemaker

    Pokemon Master
    496
    Posts
    20
    Years
  • I think you should drop down to 1 or 2 Zapdos and 1 to 3 Manetric. You should have Electricbuzz for your Elikid. Drop 1 Elikid or Electrike for different electric pokemon. I think 3 Zapdos and 4 Manetric are too much. Those pokemon are strong but take 3 or 4 turns till you can fight.
     
    442
    Posts
    20
    Years
    • Age 37
    • Seen Oct 24, 2005
    Look at the Recharge attack. Then look over Zapdos's Poke-POWER. Come back when you've figured it out.
     
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