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No rules gen 2 team

1
Posts
6
Years
    • Seen Mar 27, 2018
    Hello, this is my first post so excuse me if it's a little rough :/

    Me and a few friends got some gen 2 cartridges to relive our childhood a bit. I got crystal and have been trying to form a cohesive team of pokemon i've picked purely for aesthetic and sentimental reasons. Me and my friends are not by any means serious gen2 meta battlers but i still want my team to be as competitive as possible.

    The goal of my team is to baton pass stat boosts to sweepers to make them unstoppable.
    I understand that gen2 players usually find success in stall teams, but i decided to go against the grain to challenge myself and hopefully surprise my opponents.

    Anyway here's my team:

    MrMime:
    Baton pass
    Reflect/barrier
    Double Team
    Psychic

    Scizor:
    Baton pass
    Agility
    Swords dance
    Steel wing

    Golduck:
    Hypnosis
    Surf
    Light screen
    Cross chop

    Ho-oh:
    Sacred Fire
    Thunderbolt
    Whirlwind
    Shadowball

    Tyranitar:
    Rockslide
    Crunch
    Roar
    Earthquake

    Porygon2:
    Tri-attack
    Recover
    Thunder wave
    Icebeam

    My thinking (and its worked to general success in-game) is that tyranitar and hooh can phaze any pokemon trying to setup against me (curse users in particular) and still be great mixed sweepers in their own right. Especially if they recieve some bp support from scizor/mime. Mime and scizor are mostly utility but can also dish out a surprising amount of stab damage with psychic/steelwing. Porygon2 can paralyze the opponents team all day and keep recovering, which is crucial to keeping my team as fast as possible. That plus stab tri-attack and an icebeam make pory a huge threat. Golduck has been the hardest pokemon to integrate into my team but i think he works quite nicely. Hypnosis is there to stall out the other team and allow time to set up, light screen is there to bulk him up or as a psuedopass to other sweepers. Cross chop and stab surf are there to punish the opponent.

    Yeah... Any feedback is greatly appreciated. Hope i dont get roasted for having such a goofy team.
     

    Even Flow

    Welcome to the Zoo
    10
    Posts
    14
    Years
    • Seen May 26, 2018
    Anyway here's my team:

    MrMime:
    Baton pass
    Reflect/barrier
    Double Team
    Psychic

    Mr.Mime needs more Encore and/or Hypnosis btw if you're actually using it. Though i feel your team would benefit more from Growth passing Espeon if you can get hold of it.

    Scizor:
    Baton pass
    Agility
    Swords dance
    Steel wing

    I suppose. PHazer bait however.

    Golduck:
    Hypnosis
    Surf
    Light screen
    Cross chop

    Meh there are much better waters and receivers to make use of the boosts, Poliwrath is one example with access to Lovely Kiss and Belly Drum, STAB fighting moves etc. Tentacruel is also superior with a better movepool.

    Ho-oh:
    Sacred Fire
    Thunderbolt
    Shadow Ball / Earthquake
    Recover


    No Recover no party.


    Tyranitar:
    Rockslide
    Crunch / Fire Blast
    Roar
    Rest


    k

    Porygon2:
    Tri-attack
    Recover
    Thunder wave
    Icebeam

    comments in bold.

    Main problem is this team cannot really take status. I feel p2 is also dead weight. Raikou and Zap also flat out 6-0 you. An electric resist or immunity and a back up counter for Hidden Power [Ice/Waters] electrics is obligatory in GSC. (see something like Steelix/Rhydon/Nido/Raikou/Marowak/Egg + Lax etc). Suicune (see: Roar/Toxic/Rest/Surf) and most waters are also idiots to this team. Jolteon can pass and is an electric resist and beats waters which would fit on well here along with Lax or something over Mime and P2 which would solidify you up a bit defensively. Growth/Rest or Sub or Hidden Power water/Thunder(bolt)/BPass is a nice jolt set.
     
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