I just started trying to make some changes to pokemon Emerald and everything has been going well until now. One of two things is happening. I either get a crash message that says "The game has crashed with the following error: Jumped to invalid address 1C101C10. The second thing is the trainer will just say his already defeated text and wont start the battle.
#dynamic 0x800000
#org @start
lock
faceplayer
trainerbattle 0x0 0x360 0x0 @introText @winText
msgbox @alreadyDefeated 0x6
release
end
#org @alreadyDefeated
= That prize is sure to be yours\nwith that kind of strength.
#org @winText
= Guess my pokemon couldn't hold\ntheir ground!
#org @introText
= Do you feel the ground shaking?
That is the script for the first issue.
#dynamic 0x800000
#org @start
trainerbattle 0x1 0x368 0x0 @introText @winText @continue
msgbox @alreadyDefeated 0x6
release
end
#org @continue
release
end
#org @alreadyDefeated
= Good fight!
#org @winText
= That was fun!
#org @introText
= Hellow lets fight!
That is the script for the second issue. Any help would be much appreciated.
#dynamic 0x800000
#org @start
lock
faceplayer
trainerbattle 0x0 0x360 0x0 @introText @winText
msgbox @alreadyDefeated 0x6
release
end
#org @alreadyDefeated
= That prize is sure to be yours\nwith that kind of strength.
#org @winText
= Guess my pokemon couldn't hold\ntheir ground!
#org @introText
= Do you feel the ground shaking?
That is the script for the first issue.
#dynamic 0x800000
#org @start
trainerbattle 0x1 0x368 0x0 @introText @winText @continue
msgbox @alreadyDefeated 0x6
release
end
#org @continue
release
end
#org @alreadyDefeated
= Good fight!
#org @winText
= That was fun!
#org @introText
= Hellow lets fight!
That is the script for the second issue. Any help would be much appreciated.