-it now snows instead of raining in winter
-debug_set_time added
-debug_set_season now recalculates weather
-weather effects now update outdoors too if you switch weather mid-day (for debug_set_season)
-tile changes are now instantly visible when revisiting a map, instead of taking a little less than a second to load (not a big difference, but more professional).
-text should no longer beep repeatedly when a choice box is displaying
-when a message box is followed by two choice boxes in a row, a blank text box no longer displays for the second one.
-some extra error messages added
-added more comments to code
-removed debug toolbox that gave the player items
-added fisherman event to get fishing pole
-player now starts with some tools in their toolbox (like in the official games. can be customized in Settings)
-season-changing signs removed from mountain
-player can now interface with the toolbox in their house to grab and store tools (only holds 8 tools for now)
-additional tools can be bought in the shops (including seasonal seeds)
-you can now check if the player is indoors or outdoors with $game_player.outdoors?
-time now stops when indoors (can be disabled in settings)
-time can now be stopped at will any time for an indefinite period (without pausing the game) with $time.frozen=true (use false to unfreeze time). may be useful for events, cutscenes, festivals, etc.
-number of floors in mine can now be specified in settings
-you can now obtain appropriate items when breaking rocks in the mine
-digging up coins in the mine adds the money to your wallet instead of giving you a coin bag
-the custom message system now supports displaying variables with \v[n], gold with \g in messages and player name
with \pn.
-fixed Input Number event command for the custom message system
-custom message system is now more abstract, to make applications more versatile
-tile manipulation has been simplified, to make tool code shorter and more readable.
-tiles on foreign maps can be manipulated at will (but the player must have visited the map at least once).
-custom choice box code has been added (only used by Title screen at present)
-NPC affection has been updated, and colored hearts now appear when speaking to available bachelors/bachelorettes
-colored hearts that appear when spreaking to bachelors/bachelorettes can be disabled in settings
-added Mayonnaise Maker, Yarn Maker, and Cheese Maker, as well as Mayonnaise, Yarn, and Cheese as items. The makers
are activated with conditional switches for convenience.
-rucksack has been split into separate sections for tools and items. They can be accessed with $game_player.rucksack["items"] and $game_player.rucksack["tools"] respectively.
-added item descriptions (used in the new rucksack menu)
-changed $time to $world and class Time_and_Date to class World, because $time.weather made no sense.
-re-wrote tool code
-tools now use up some stamina
-watering can is now refillable when facing the watering hole and pressing the "Cancel / Use Tool" button
-cutting lumber with the axe now awards lumber (1 per stick, 6 per stump)
-can now display lumber count with \lumber in messages (used in the sign next to the lumber box)
-stumps can now be placed in the mountain as events and will automatically respawn daily
-chicken feed can now be retrieved from a feed box in the chicken coop like fodder from the barn