- 49
- Posts
- 15
- Years
- Seen Sep 10, 2011
This is one of the TUTs I used.
It was a BIG help.
As for the Movement check back here after 8:30PM PST.
EDIT: Post your Compiled Script and the inputs for the Script tile you made.
Yup, I've used that tut like crazy. Looking up the movement commands now to make sure its all good..
Ok here it is, for FR. Don't get why the movements won't work.
Spoiler:
'---------------
#org 0x800F48
checkflag 0x828
if 0x0 goto 0x8800F68
checkflag 0x829
if 0x0 goto 0x8800F68
release
end
'---------------
#org 0x800F68
msgbox 0x8800F7A MSG_KEEPOPEN '"I shouldn't leave yet..."
applymovement MOVE_PLAYER 0x8800F95
release
end
'---------
' Strings
'---------
#org 0x800F7A
= I shouldn't leave yet...
'-----------
' Movements
'-----------
#org 0x800F95
#raw 0x0 'Face Down
#raw 0x10 'Step Down (Normal)
#raw 0xFE 'End of Movements
#org 0x800F48
checkflag 0x828
if 0x0 goto 0x8800F68
checkflag 0x829
if 0x0 goto 0x8800F68
release
end
'---------------
#org 0x800F68
msgbox 0x8800F7A MSG_KEEPOPEN '"I shouldn't leave yet..."
applymovement MOVE_PLAYER 0x8800F95
release
end
'---------
' Strings
'---------
#org 0x800F7A
= I shouldn't leave yet...
'-----------
' Movements
'-----------
#org 0x800F95
#raw 0x0 'Face Down
#raw 0x10 'Step Down (Normal)
#raw 0xFE 'End of Movements
EDIT: Oh do I need the waitmovment command to get it to work?
DEIT2: Ok, now it works, Added waitmovement after applymovment and changed msg_keepopen with 0x6
Thanks a bunch guys. :))
Last edited: