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[Graphics] Inserted tiles distorting on Advance Map

71
Posts
8
Years
    • Seen Aug 1, 2020
    So I have been inserting tiles onto advance map to create my maps. It had worked perfectly fine, but I went onto advance map today and the colors of the inserted tiles had completely distorted. Does anybody know what could have happened or a fix? I am confident they were inserted correctly.
     

    BluRose

    blu rass
    811
    Posts
    10
    Years
  • So I have been inserting tiles onto advance map to create my maps. It had worked perfectly fine, but I went onto advance map today and the colors of the inserted tiles had completely distorted. Does anybody know what could have happened or a fix? I am confident they were inserted correctly.
    are the rgb values of the inserted image divisible by 8 for every color?
    did you click "save palette?"
     
    71
    Posts
    8
    Years
    • Seen Aug 1, 2020
    are the rgb values of the inserted image divisible by 8 for every color?
    did you click "save palette?"

    I did save the palette, and the rgb values are all divisible by 8, except there are a few 0s in the rgb values, is that an issue since it isn't divisible by 8? All the other numbers are.
     

    PankajBlitz

    Taiyoh!
    216
    Posts
    8
    Years
  • That's a bug caused by A-Map 1.92
    That's a same bug happened with me. The only fix found was using A-Map 1.95
    Insert the pallete with A-Map 1.95
     
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