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[Release] Pokémon Mystery Dungeon: Misdeed of Ages

18
Posts
9
Years
    • Seen Aug 28, 2016
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    Introduction

    One day earlier this year I got tired of the standard fangame. Every "new" game is trying to be the next "Uranium/Insurgence/Reborn" etc. The thing is though, you don't make great new games by copying what others have done in the past. If every fangame is just another copy of X popular fangame it gets boring. So I decided to try something else and I ended up making somethin akin to Mystery Dungeon. It's not exactly the same but I like what I've done. Regardless, here's the project I hope you enjoy the rest of this thread.

    Demo Story

    You awake to a mysterious yet familiar voice, you try to wiggle your toes, but somehow feel as if you can't. You then wake up in a forest, unsure where exactly you are and what you are. You then meet a friendly local who offers to assist you in getting to his home so that you might rest for the night.

    Features
    • Randomly Generated Quests!
    • Play as a Pokémon, not a trainer.
    • Emeras and Looplets!
    • Decorate your own room in the Mawile Guild.
    • Go through randomly generated dungeons to complete randomly generated missions!
    • Become more hungry as you progress through the dungeon(disabled for the demo).
    • New Menu UI.
    • Starter selection screen.
    • Hunger system!
    • A ton of new UI elements.
    • New shop system with sales and price hikes!
    • New EV increasing system, allowing for more control than ever!
    • Friend area script based on the 2nd generation PMD games.

    Screenshots
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    DOWNLOAD

    Download Zip
    Download RAR


    Credits

    Mega_leo and Fluffy_bunny for their pmd rips on spriters-resource
    Lunardusk and Princess-phoenix for their overworld sprites.
    Fl for his controls script.
    Kiedisticelixer for helping with face sprites.
    Aki for her extensive help with sprites. You are based.
    Mej for his following Pokémon Script.
    Poccil, Maruno, Flameguru for Pokemon Essentials, couldn't have done this without you.
    Klein Studio for his speedup button script.

    I'd also like to thank BigFriv, Aki, Fel, Deo, Kied, Yogensai for trying the demo and giving me feedback.(I hope my discord spam wasn't "too bad".)
     
    Last edited:

    Olra-Wolfry

    Is actually a computer monkey.
    27
    Posts
    10
    Years
    • Seen Jun 25, 2016
    This would have been a good demo, but there are a lot of problems with it. I feel that the worst part is that there are some scripting errors (Saying no, then yes to your partner at the beginning segment causes the game to crash) and the gender you choose for the player doesn't change the Pokemon's gender at all.
    Feels extremely rushed for a small demo, especially with the writing.
     

    SpartaLazor

    Doofus Lunarius
    184
    Posts
    8
    Years
  • This would have been a good demo, but there are a lot of problems with it. I feel that the worst part is that there are some scripting errors (Saying no, then yes to your partner at the beginning segment causes the game to crash) and the gender you choose for the player doesn't change the Pokemon's gender at all.
    Feels extremely rushed for a small demo, especially with the writing.

    It's kinda supposed to be a bit of a rushed demo. From what I've heard, that demo was made to show off mechanics, whereas things such as writing were not of top priority.
     

    Olra-Wolfry

    Is actually a computer monkey.
    27
    Posts
    10
    Years
    • Seen Jun 25, 2016
    That might be true, but it still sucks when you don't even get to save the game due to a crash at the very beginning of the game.
     
    18
    Posts
    9
    Years
    • Seen Aug 28, 2016
    That might be true, but it still sucks when you don't even get to save the game due to a crash at the very beginning of the game.

    Hey there, yes there was an issue at the start, which has been fixed now.

    You actually do not get to save in the demo as it is meant to showcase, which is why there's an abundance of items.
     
    18
    Posts
    9
    Years
    • Seen Aug 28, 2016
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    Decided to update this thread.

    Here's a pic of my new UI, post-dungeon screen and eating.
     
    1
    Posts
    7
    Years
    • Seen Jun 13, 2016
    Once the game becomes more and more developed will you add evolving? Or are you gonna keep it so you can only stay as the starter?
     
    18
    Posts
    9
    Years
    • Seen Aug 28, 2016
    Once the game becomes more and more developed will you add evolving? Or are you gonna keep it so you can only stay as the starter?

    Evolution is going to be limited to postgame, this is a feature in the main game, and I plan on keeping it.
     
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