It does exactly what it says on the tin!
This is a little personal project to help me unwind from the stress of real life. I was originally planning on doing a WonderSleeplocke, but realised work will get in the way real quick and I desperately need the sleep. I'll be writing an almost story/diary version of my challenge, and a more compact version of my actions for those who aren't that interested in my mediocre writing skills.
So! Introductions outta the way, let's get onto those rules!
Rules
-If a pokémon faints, it is considered dead and must either be boxed or released.
-The first encounter of a new area is the only pokémon that can be captured. If I fail to capture it, I must swallow my salt and move on.
-Additional rule to the one above: a route/cave/forest that has multiple floors does not count as new areas. I can only capture one pokémon from that specific area.
-Every pokémon that is captured must be wonder traded.
-Starter pokémon must also be wonder traded.
-All pokémon that are received via wonder trade should be nicknamed. I know I won't be able to physically change their name in game, but I can still make a note of it.
-Duplicate clause: if by some horrendous coincidence I receive a pokémon that I already have that's alive, or in the same evolution line, it must be sent back. Only 3 chances.
-Healing items are allowed and not limited. I'm not a sadist.
-It's GAMEOVER if a black/white out occurs. Even if there are live pokémon in the PC.
Bam, and that's it. I'll post the first update tomorrow or in a couple o'days. Maybe as chapters with date logs n' stuff.
pleaseignoremehavingthewrongtitleforaboutfiveminutesrip
This is a little personal project to help me unwind from the stress of real life. I was originally planning on doing a WonderSleeplocke, but realised work will get in the way real quick and I desperately need the sleep. I'll be writing an almost story/diary version of my challenge, and a more compact version of my actions for those who aren't that interested in my mediocre writing skills.
So! Introductions outta the way, let's get onto those rules!
Rules
-If a pokémon faints, it is considered dead and must either be boxed or released.
-The first encounter of a new area is the only pokémon that can be captured. If I fail to capture it, I must swallow my salt and move on.
-Additional rule to the one above: a route/cave/forest that has multiple floors does not count as new areas. I can only capture one pokémon from that specific area.
-Every pokémon that is captured must be wonder traded.
-Starter pokémon must also be wonder traded.
-All pokémon that are received via wonder trade should be nicknamed. I know I won't be able to physically change their name in game, but I can still make a note of it.
-Duplicate clause: if by some horrendous coincidence I receive a pokémon that I already have that's alive, or in the same evolution line, it must be sent back. Only 3 chances.
-Healing items are allowed and not limited. I'm not a sadist.
-It's GAMEOVER if a black/white out occurs. Even if there are live pokémon in the PC.
Bam, and that's it. I'll post the first update tomorrow or in a couple o'days. Maybe as chapters with date logs n' stuff.
Last edited: