Hi, done an extensive search of the thread using the search feature but haven't found another incident of the problem I'm having. Note I'm not trying to make any super awesome hack (I barely understand how scripting works... barely), I'm just playing around with map editing a bit to get a feel for it.
I wanted Route 1 to connect to Route 3. I got the right of route 3 to connect to the left of route 1. This seemed to work swell. There is a problem.
While the transition between route 1 and route 3 goes smoothly, going back the way I came causes the game to completely freeze. The point where it freezes is the point where the two maps meet. So I thought "maybe I forgot to set the connection on both maps, maybe I only did it on one of them" but nope. Both maps are connected to each other!
The only part of this game I have edited are 1) Pallet Town scenery, 2) Route 1 scenery, 3) deleted connections between Route 1 and Viridian City on both maps, 4) added connections between Route 1 left and Route 3 right on both maps, 5) Route 3 scenery, 6) edited one NPC so it says a slightly shorter message than it did before (which works fine as far as I can tell).
Everything works as I planned, except going a second time through map connections that have been edited, game just totally freezes on the second passing. If I pass back through from Route 1 to Pallet Town, however, it works just fine, I assume because it isn't edited.
What could be the cause of this possibly, and is there a way to fix it?