I tried to follow your instructions precisely, but I must have been confused by your wording.
Anyway, thanks for telling me I misunderstood. I recalculated and re-edited based on these numbers. Honestly there is no difference, which makes me sad. The offsets in question are all filled with empty space in the mod (0xFF). I pasted the original 12 bytes to the empty space anyway just to make sure; it didn't do anything and False Swipe still knocks out. I was wrong about Thief not working, however. That move does work properly. Small solace. Anyway, below are the recalculated offsets, feel free to check them. Just in case I also tried the effect offset as well. Honestly, I'm not even sure how that worked, but with a backup I couldn't go wrong trying it anyway.
Thinking about it, since they added 100 or so attacks the attack table should be different, so I guess it's not surprising that they repointed to change the offset. I found the thread where I got the ups patch for the 1400 from
here. Further down the post they have ini file data for the mods, and I found that the offset for Attacks is now 0x900000. I also tried with that one, which unfortunately didn't work. The results are also below.
My moment of greatest hope was when only one byte was off and I just had to change a 01 to 00. Unfortunately it did not work; shame.
Likely I'll have to do some scripty nonsense to get this to work. Would you mind pointing me to some tutorials that might help?