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Research: Catching trainers pokemon issues (Pokemon Emerald)

2
Posts
10
Years
    • Seen Jun 7, 2016
    First of all, I thought of the possibility of hayar the value in the memory address that allowed me to alter the combat mode (battle trainer, wild pokemon ...) And so, to change the combat system to fight against a wild pokemon.
    Well, apparently seen, there is only a few information about htis, so I chose to study the behavior of the game after applying the cheat in pokemon emerald catching other trainers pokemon.
    In the VBA emulator, I tried to find the offset determined qeu capture pokemon. Put like that, I could only get a memory address and a value (RAW VBA code):


    32022FEC:04

    The value of the variable is to alter the combat mode. However, after capturing the Pokémon, it appears on my team as a 'bad egg'.

    My intention, after obtaining directions and their respective variables, is to patch the rom with GBAATM so you can capture pokemon from other trainers.
    The alternative would be to opt for a script that provacase this perocomo said earlier, I just found relevant information of how you could do ...

    Could someone help me find the rest of the code that makes it possible to capture pokemon in battles against trainer or transform the code into codebreaker? I provide the following information:


    Original code (AR)

    B6C5368A 08BE8FF4
    B8D95CFE 06ED6EA1
    E151C402 8A229A83
    8E883EFF 92E9660D


    RAW code:

    0A400130 000000FF
    00222FEC 00000004
    00000000 18033DF2
    00002000 00000000

    Codebreaker

    74000130 00FF //Press L+R to...
    32022FEC 0004 // Change combat modo to 'wild battle'
    00000000 18033DF2 //Here is the format problem.
    300020000000


    You can see in this code part:

    00000000 18033DF2

    That the format doesn't belong to the acceptable format in GBAATM (It must be like xxxxxxxx: yyyy)
    So, I was trying to find it in the list of offsets into the VBA emulator.

    Sorry for my bad english, thanks for all.
     
    1
    Posts
    10
    Years
    • Seen Apr 23, 2014
    I apologize in advance since i'm a new member but i hope this is post will be accepted.

    this code can go in one of two ways

    00001803 3DF2 //Here is the format problem.
    30002000 0000

    or

    RAW code:

    0A400130 (0000)00FF
    00222FEC (0000)0004
    00000000 (1803)3DF2
    00002000 (0000)0000

    Codebreaker

    74000130 00FF //Press L+R to...
    32022FEC 0004 // Change combat modo to 'wild battle'
    00000000 3DF2 //Here is the format problem.
    30002000 0000

    the second one i just deleted the ones in parenthesis
    this is just a guess
    so try these codes
    and hope it works
     
    1
    Posts
    4
    Years
    • Seen Jun 22, 2019
    First of all, I thought of the possibility of hayar the value in the memory address that allowed me to alter the combat mode (battle trainer, wild pokemon ...) And so, to change the combat system to fight against a wild pokemon.
    Well, apparently seen, there is only a few information about htis, so I chose to study the behavior of the game after applying the cheat in pokemon emerald catching other trainers pokemon.
    In the VBA emulator, I tried to find the offset determined qeu capture pokemon. Put like that, I could only get a memory address and a value (RAW VBA code):


    32022FEC:04

    The value of the variable is to alter the combat mode. However, after capturing the Pokémon, it appears on my team as a 'bad egg'.

    My intention, after obtaining directions and their respective variables, is to patch the rom with GBAATM so you can capture pokemon from other trainers.
    The alternative would be to opt for a script that provacase this perocomo said earlier, I just found relevant information of how you could do ...

    Could someone help me find the rest of the code that makes it possible to capture pokemon in battles against trainer or transform the code into codebreaker? I provide the following information:


    Original code (AR)

    B6C5368A 08BE8FF4
    B8D95CFE 06ED6EA1
    E151C402 8A229A83
    8E883EFF 92E9660D


    RAW code:

    0A400130 000000FF
    00222FEC 00000004
    00000000 18033DF2
    00002000 00000000

    Codebreaker

    74000130 00FF //Press L+R to...
    32022FEC 0004 // Change combat modo to 'wild battle'
    00000000 18033DF2 //Here is the format problem.
    300020000000


    You can see in this code part:

    00000000 18033DF2

    That the format doesn't belong to the acceptable format in GBAATM (It must be like xxxxxxxx: yyyy)
    So, I was trying to find it in the list of offsets into the VBA emulator.

    Sorry for my bad english, thanks for all.

    How do you find out the cheats and memory offsets? Plz tell me...
     
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