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- Seen Jan 10, 2019
I am working my through a custom Pokemon game where I have created 250 entirely new Pokemon and a new region as well. I came across an odd glitch today while using rare candy to level up Pokemon. As I level up a Pokemon it works just fine until I reach the level that the Pokemon evolves into it's next form. The result is that it doesn't seem to reach the next level but actually reduces it to the previous level.
For example;
Charmander evolves into Charmeleon at level 16. If Charmander is at level 15 and I use a Rare Candy to level up to 16 and evolve, the result will be that Chamander evolves into Charmeleon. The issue is that Charmeleon's level will be 14.
It's almost as though Pokemon Essentials will register that Chamander is at 15 and evolve but it will trip up and instead of adding 1 level it will reduce it by 1 at level 15.
Any ideas on this one?
For example;
Charmander evolves into Charmeleon at level 16. If Charmander is at level 15 and I use a Rare Candy to level up to 16 and evolve, the result will be that Chamander evolves into Charmeleon. The issue is that Charmeleon's level will be 14.
It's almost as though Pokemon Essentials will register that Chamander is at 15 and evolve but it will trip up and instead of adding 1 level it will reduce it by 1 at level 15.
Any ideas on this one?