• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Our friends from the Johto Times are hosting a favorite Pokémon poll - and we'd love for you to participate! Click here for information on how to vote for your favorites!
  • Serena, Kris, Dawn, Red - which Pokémon protagonist is your favorite? Let us know by voting in our grand final favorite protagonist poll!
  • PokéCommunity supports the Stop Killing Games movement. If you're a resident of the UK or EU, consider signing one of the petitions to stop publishers from destroying games. Click here for more information!
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

[Other] (Probably) stupid question:

  • 59
    Posts
    10
    Years
    • Seen May 16, 2016
    Can't get ridda the Wailmer at the edge of Lilycove...

    They don't dissappear when I delete the magma dude's event, and there's no event there or anything. I tried replacing the tiles, nothing.

    Movement permissions suggest they're not there.

    Help? I'd leave 'em alone but they turn into glitchy houses when I change routes...
     
    I think it's a automatic script that will toggle after defeating team magma. So what you need to do is to use A-map, go to lilycove and then go to header, map script, remove the scripts. That's it
     
    Just like Flower said, there's a level script in the map, so just delete it from Advance Map's Header View. Though there are two level scripts in Lilycove, so just delete the second one, which is a "setmaptile" script.

    I'd also like to ask you, if you have any simple question such as this one that you think can be answered in one or two replies, use the Quick Questions and Answers thread instead of making a new thread on it. n_n
     
    Back
    Top