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[Game Idea] Pokémon Virtuity

47
Posts
4
Years
    • Seen Nov 22, 2023
    STORY:
    Born in a region of great fame and vivid color known as Imartia, you and your sister Christa are aspiring Pokemon Trainers looking to prove yourselves as the greatest in the region. And what better way to do so than to test yourselves in Imartia's Yearly Championships? Trainers from all around Imartia, and sometimes even the world, attend the event to attempt to take down the seemingly unbeatable Caroline. She stands as the champion and has not lost a single battle in over 29 years, but you and your sister plan to change that.
    Unfortunately, the path ahead is not free of peril, for a mysterious group of people called the "Corrupt Cadre" are in possession of the terrifying Galarian Moltres and seem to be trying to seek out its two avian cousins in an attempt to obtain Lugia as well...and you and your sister are in their way. Embark on a journey across a new region and prove that you have what it takes to reach the top while saving the Imartia region from the corrupt threat of the 4 ancient birds!

    FEATURES:
    8 versions planned in total.
    14 Gyms and 4 E4 - one for each Pokemon Type.
    Simplified Fields System - some from Reborn and Rejuvenation and others custom made!
    Pokemon updated and up to Crown Tundra.
    G-Maxes as Custom Megas and some custom-made forms of official Pokemon. This includes a legendary bird fusion and a Galarian form version.
    Custom abilities and moves as well, for both official and custom forms.
    18 non-traditional Starter Pokemon; 1 for each type!
    Due to the dexit Pokemon from Gen7 or before that appear in SWSH and its DLC have a combined level up pool of Gen7 and 8!
    Some items and Pokemon have their statuses changed to fit different roles! For example Slowbro gets Shell Smack (When this Pokemon faints it will deal a quarter of the damage back to the attacker and lower their defenses.) and both Toxtricity's stats have been rearranged (75/114/75/70/70/98 (Amped) AND 70/70/75/114/98/75 (Lowkey))
    Rejuvenation Crest-like system.

    HARD LEVEL CAPS:
    20 -> 30 -> 35 -> 40 -> 45 -> 50 -> 50 -> 55 -> 60 -> 65 -> 65-> 75 -> 85 -> 100

    DEVELOPER LIST:
    Snomii - Creator, main developer and scripter
    Sheedan - Spriting, balancer and music
    1point7point4 - Scripting
    Sjoba - Game art and spriting
    DM - Music
    1point7point4 - Scripter
    Rai-cy & Slimsharna - Balancing
    Toyo - Balancing and story writing
    BarrZ- Tilesets
    Duke - Dialogue writer
    razordrakegorz - Scripter

    STORY STRUCTURE:
    Phases (Acts)
    Versions (Episodic releases)
    Stages (Chapters)
    As you can tell, the story structure is based on plays

    Currently only one screenshot as we only just started two weeks ago and scripting is our priority RN!
     

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