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Quiestoin

48
Posts
19
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    • Seen Jun 7, 2009
    i put this somewhere else but i dont think i was sposed to

    Is it possible to make a super smash bros type game and/or a real time battling game. If so what should program should I use. I game maker works I have that.
    And how do I make a title screen with game maker
     
    226
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    18
    Years
    • Age 32
    • Seen Mar 27, 2014
    frogla said:
    i put this somewhere else but i dont think i was sposed to

    Is it possible to make a super smash bros type game and/or a real time battling game. If so what should program should I use. I game maker works I have that.
    And how do I make a title screen with game maker
    Hmm........ I would go with GameMaker, Sphere, or RMXP. You'll need alot of flexibility if your gonna make a SSB game and these programs can do alot.
     

    WHALESDUDE

    I am me.
    333
    Posts
    18
    Years
  • My guess is... not really... so.. actually yeah go with game maker. My neighbor has game maker and really, its quite a nice system for real time. Also, flash and C++ Work wonders as well.
     

    theotherfreakyguy

    aka Satan
    71
    Posts
    18
    Years
  • Also, to make a title screen make the title a sprite and an object and under its programming tell it then when you press spacebar go to next room. Put it in front of all of your other rooms.
     
    226
    Posts
    18
    Years
    • Age 32
    • Seen Mar 27, 2014
    Dashiel said:
    Sphere and the RPG maker series are for RPGs,
    Gamemaker would be the only thing suitable for that kind of thing really.
    Sphere isnt a maker for RPG, it can be used to make anything like pong, tennis and such and everything is done via script. Although RMXP is for the RPG you can really make any kind of game out of it because it too has a scripting system. I have seen ppls make pong and shooter games out of it. :t181:
     
    48
    Posts
    19
    Years
    • Seen Jun 7, 2009
    so which system would i be better to use for my game POkemon Orange SUn Sphere, RPMX or GAme Maker
     
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