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[Scripting Question] Ice type move Freezing Foe and boosting SDef and Def

1
Posts
5
Years
  • Age 29
  • Seen Mar 13, 2019
Hello i need help with a script for an Ice Type Move.
The move should Freeze the foe and Boost the users DEF and SDEF.
I would be realy pleased to recive any help or thoughts.

this is the code i combined off the function codes 00C and 02A

################################################################################
# Freezes Target and Bossts 1Def and 1SpezDef
################################################################################
class PokeBattle_Move_159 < PokeBattle_Move
def pbEffect(attacker,opponent,hitnum=0,alltargets=nil,showanimation=true)
return super(attacker,opponent,hitnum,alltargets,showanimation) if pbIsDamaging?
return -1 if !opponent.pbCanFreeze?(attacker,true,self)
pbShowAnimation(@id,attacker,opponent,hitnum,alltargets,showanimation)
opponent.pbFreeze
return 0
end

def pbAdditionalEffect(attacker,opponent)
if opponent.pbCanFreeze?(attacker,false,self)
opponent.pbFreeze
return true
end
return false
end

def pbEffect(attacker,opponent,hitnum=0,alltargets=nil,showanimation=true)
if !attacker.pbCanIncreaseStatStage?(PBStats::DEFENSE,attacker,false,self) &&
!attacker.pbCanIncreaseStatStage?(PBStats::SPDEF,attacker,false,self)
@battle.pbDisplay(_INTL("{1}'s stats won't go any higher!",attacker.pbThis))
return -1
end
pbShowAnimation(@id,attacker,opponent,hitnum,alltargets,showanimation)
showanim=true
if attacker.pbCanIncreaseStatStage?(PBStats::DEFENSE,attacker,false,self)
attacker.pbIncreaseStat(PBStats::DEFENSE,1,attacker,false,self,showanim)
showanim=false
end
if attacker.pbCanIncreaseStatStage?(PBStats::SPDEF,attacker,false,self)
attacker.pbIncreaseStat(PBStats::SPDEF,1,attacker,false,self,showanim)
showanim=false
end
return 0
end
end

i dont know what is wrong.
only thing that works is the Stat boost.
 
Last edited:
1,403
Posts
10
Years
  • Seen Apr 18, 2024
Look at similar moves. You can copy Cosmic Power for the def+sp. def boosts, and something like Ice Beam or Blizzard for freezing. You can work out how to change the %-chance to freeze by comparing with other moves that have different chances. e.g. Thunderbolt is 10% PRZ, whereas Discharge is 30%.
 
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