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Fatal Spriteset Map Error [VERY IMPORTANT! ERROR DELAYING BETA RELEASE]

1,805
Posts
7
Years
  • Hi all, this is the error code I get when playing my game for a little white. The game starts out pretty laggy and after a while of walking this message pops up and crashes the game:

    Code:
    ---------------------------
    Pokemon Fusion Beta 0.1
    ---------------------------
    Exception: NoMethodError
    
    Message: undefined method `code' for nil:NilClass
    
    DynamicShadows:211:in `initialize'
    
    DynamicShadows:209:in `each'
    
    DynamicShadows:209:in `initialize'
    
    Scene_Map:29:in `new'
    
    Scene_Map:29:in `createSpritesets'
    
    Scene_Map:28:in `each'
    
    Scene_Map:28:in `createSpritesets'
    
    Scene_Map:63:in `main'
    
    Main:49:in `mainFunctionDebug'
    
    Main:27:in `mainFunction'
    
    -----

    What's up with this glitch? It started when I move onto a certain map or load my game from said map and now my game won't load.

    EDIT: What might help is that I am using Essentials v16.2, have encounters and EBS set. The problem seems to be when I enter a certain map as all other places in the game work fine and don't trigger that error. I'm using Gen V styled tile set and gen v overworlds. Never have I placed a streetlight event only because it wouldn't make sense in a post apocalyptic city.
     
    Last edited:
    1,805
    Posts
    7
    Years
  • Bump. I do have a plan on releasing my current version of my video game today or tomorrow, so it would be great if this can get resolved quickly.
     
    1,805
    Posts
    7
    Years
  • figured it out; it was a pretty standard event that involved a map scroll so I think it overwhelmed the game? Whatever it appears to be fixed atm
     
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