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Continuing after defeat

piepi

Yung Dreamer
3
Posts
13
Years
  • So I've been trying to set up a trainer event that the player can lose, and I've set the final boolean to true, but for some reason the player blacks out anyways? The text from the event is still displayed, only now the player is in a pokemon center or other healing location. Thanks for the help!
    [pbTrainerBattle(PBTrainers::LEAGUEACE,"Hawkthorne",_I(""),false,0,true,0)]
     
    5
    Posts
    6
    Years
    • Seen Oct 25, 2017
    Check conditions and effects. If you have any conditions after-battle try deleting them. I was having the same issue yesterday and fixed it that way.
     

    piepi

    Yung Dreamer
    3
    Posts
    13
    Years
  • What do you mean by conditions or effects?

    edit: Do you mean to get rid of the text? I have no problem with that, it's the blacking out I need to make stop.
     
    Last edited:
    5
    Posts
    6
    Years
    • Seen Oct 25, 2017
    Hi, sorry I'm late. Inside the event page, there's a switch called Conditions.
    I was working on my rival and had the same issue, so I checked the event I copied from the essentials' base game and I noticed the rival had a Local Switch condition. (Conditions are the blue text in your event page, I'm sorry but my RPG Maker is not in english language so I don't know if I'm calling it the right name)
    Hope you fix that.
     
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