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Super Smash Bros. Armageddon

From 1 to 10, how good do you think this game will be?

  • 1

    Votes: 10 17.5%
  • 2

    Votes: 1 1.8%
  • 3

    Votes: 2 3.5%
  • 4

    Votes: 2 3.5%
  • 5

    Votes: 4 7.0%
  • 6

    Votes: 0 0.0%
  • 7

    Votes: 4 7.0%
  • 8

    Votes: 12 21.1%
  • 9

    Votes: 5 8.8%
  • 10

    Votes: 17 29.8%

  • Total voters
    57
  • Poll closed .
Status
Not open for further replies.

~Frozen Darkness~

It's watching you...
  • 503
    Posts
    17
    Years
    Made With: Game Maker
    Language: English​

    Intro
    Yeah, another game I'm working on, with the help of my friend, our goal is to make this a very successful game. So, my friend and team introduce to you, Super Smash Bros. Armageddon!​

    Story
    Come on, there isn't much of a story that goes with Smash Bros. Games. But because of the rule, I'll explain the Adventure Mode, similar to the Subspace Emissary.​

    The Adventure Mode, "The Remains of Subspace", is the continuation of Brawl's Subspace Emissary. Of course, expect to see a new leader of Subspace. After Tabuu's reign, a mystery character took his place as leader of Subspace and its army. So again, the whole array of characters, and some new faces, must stop the reign of this mysterious new leader.​

    Features
    Confirmed! 57 Characters!
    Numerous Stages!
    New Adventure Mode!
    Tons of new items!
    Secret hidden costumes!
    Music Remixes!
    More to come!​

    The "Floating" Factor

    As people probably already know about Darkrai, with some characters, you can float around the stage without falling. However, this is limited. When floating in mid-air, you take damage after a while, and it will accumulate fast if you keep floating. However, this doesn't mean as if you're floating right above the ground.​

    Team

    Master Gamer 491-Just about everything except Scripting ( But I don't do everything that well )
    My friend and his sister who don't have accounts-Idea Maker
    Andinator-Graphics Maker, Beta Tester
    minixfact-Beta Tester
    braminoid-Spriter
    ashandmisty4evermore-Beta tester
    Crypto107-Idea Maker
    Daisuke-Idea Maker
    riceeman-Spriter
    SethCullen-Beta Tester
    Patjuh09-Beta Tester
    bubblewrap-Spriter
    Xaviar-Spriter​

    Stages

    These will be default stages, so there's no point in hiding them. Here they are! I'll release hidden stages when I feel like it. (I'll release them all gradually)​

    1. Battlefield (SSBA)
    2. Final Destination (SSBA)
    3. Comet Observatory (Galaxy)
    4. Rainbow Road (MKW)
    5. King Dedede's Castle (Squeak Squad)
    6. Stargazer Colliseum (PBR)
    7. Storm Hill (DK Jungle Beat)​

    I need ideas for more!​

    Screenshots

    Coming soon!​

    Downloads

    Coming soon!​


    Spoilers

    WARNING! ONLY LOOK AT THIS IF YOU WANT TO KNOW THE GAME'S SECRETS!


    Coming soon!​

    Thanks for viewing! :)​
     
    Last edited:
    I like the concept of this game gamemaker is good enging for a super smash bros game cool can't wait to see some screens. :D
     
    cool can't wait so i am guessing you are going to add nintendo characters that weren't in the previous SSB games.
     
    ok well a character I would like to suggest is Darkrai I always imagined him in a SSB game he seems like a good fighter.
     
    This sounds cool! I can't wait to see some screenshots later on!

    Oh, if I may ask, will Megaman be in this game? Eheh, sorry, but I always had wanted him to be in SSB!

    Anyways, I'll look foward to progress on this game!
     
    and no offense, but darkrai would be kinda random (like mewtwo and lucario were) but what you could do is have a secondary pokemon trainer (like Nate from battle rev) that would use them like pokemon trainer. and also, for pokemon trainer, have him also switch with pikachu. and if you want an alternate sprite, my new sprite thread (winter suits) has him in a "Winter suit"
     
    ok well a character I would like to suggest is Darkrai I always imagined him in a SSB game he seems like a good fighter.
    I actually think it's kind of unfair of having a legendary as a playable character. Though, mewtwo worked out pretty good, but I think it's kind of wierd of having an almighty legendary moving around in the game. I suggest making it a pokemon used from the pokeball item. A character I would like to see is having the main character from Animal Crossing as a playable character. For example, the boy and girl on the Animal Crossing: City Folk box art can be alternatives costumes. The special buttons can include the items the character used like the shovel (hit them in the ground or 1 second), fishing rod (can be the jump special where you can latch onto the stage with the hook), butterfly net, and sling shot. The final smash can be like the character throws a pitfall at the foe to activate the chain of effects that normally happens when you use the smash ball. Then the character sets the timer after the foe is in the ground due to the pitfall. The timer makes the foe slower even after hit out of the pitfall. So I guess you would say it's a combination of the timer and pitfall item in SSB. Well actually it is a combination of them both.
     
    Hey if Mewtwo worked well, there's really nothing to complain about. That's how Melee did it, that's how Brawl was going to have it, and it's worked out pretty good so far. And anyway, it's not like I'll overpower it.
     
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