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PGL: 2014 April Friendly

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    PGL: 2014 April Friendly
    pokemon.com said:

    Train Now for the 2014 April Friendly!


    Spring into action with a new Online Competition!

    Do you have a Pokémon party that you can't wait to battle with against top Trainers? Join the 2014 April Friendly, an Online Competition featuring players from around the world! The 2014 April Friendly features Single Battles, and every Pokémon in the Kalos Pokédex is eligible—even Legendary Pokémon such as Xerneas and Yveltal! All the Pokémon on your party will be set to Level 50 automatically for the duration of the battle—this goes for Pokémon above and below level 50.
    Registration for the 2014 April Friendly begins Thursday, April 17, 2014, at 00:00:00 UTC. You'll need a Pokémon Trainer Club account and your own copy of the Pokémon X or Pokémon Y video game with a party of eligible Pokémon. And you'll need to read and accept the regulations on the Pokémon Global Link before the battle period begins.
    Visit the 2014 April Friendly regulations page for complete details on this fun event. And good luck, Trainers!

    Tournament Regulations

    Some of you probably already have heard a few days ago: We have an upcoming XY Battle Spot tournament. You can register yourself from April 17th to April 24th for the main event from April 25th to April 28th. Results will be posted on May 1st. As usual, the competitors are divided into two classes - Juniors who are born 1999 for later and Masters who are born 1998 or earlier.

    Read the regulations for a full report. Short recaps of the battle conditions:

    - Singles - have six Pokemon, choose three to battle
    - Kalos-born and caught only (Xerneas, Yveltal, Zygarde, Mewtwo included)
    - Battle at level 50 or lower
    - Item Clause - only one copy of one item per team
    - Nature Power turns into Earthquake

    In short: This is basically Battle Spot Singels with legendaries. There are some odd quirks like Nature Power turning into Earthquake; the only major player to be affected by that is mixed Xerneas and it probably prefers Close Combat or Focus Blast anyway without a lot of Heatrans running around.

    We will make a threat list for reference later.

    Discuss! Are you going to participate? How do you prepare yourself?
     
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  • 175
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    • Seen Nov 24, 2014
    PGL: 2014 April Friendly
    PGL: 2014 April Friendly

    Mewtwo @ Life Orb / Mewtwonite Y
    Ability: Pressure -> Insomnia
    Level: 50
    EVs: 252 Spd / 252 SAtk / 4 HP
    Timid Nature
    - Psystrike
    - Ice Beam
    - Flamethrower / Fire Blast
    - Calm Mind / Will-O-Wisp

    Say hello to the most dangerous mon. Mewtwo-Y has the highest SAtk in the game and incidentally is also the fastest one in Kalos. With its humongous coverage it is able to obliberate almost everything that comes in its way. The higher SDef allows it to setup Calm Mind alongside with Geomancy-Xerneas and survive one Moon Blast while damaging it beyond repair with the physically inclined Psystrike. Flamethrower much more very effective when Kyogre isn't around and OHKO Mega-Lucario and Scizor but only OHKO Mawile 50% of the times. Fire Blast however, always kills.

    If you are familiar with prebank Free Battle then you probably realize that people run a lot of Sucker Punches in order to keep it in check. That's where WoW comes into play. No burned opponent can OHKO Mewtwo with a priority move. A Hasty LO Yveltal will do 73 - 86.2% to you when burned and takes a 70.6 - 83.5% Ice Beam in return (add 10% for LO recoil). WoW also checks Mega-Mawile and -Kangaskhan, unless they go for Rlay Rough and Return/PuP respectively - we recommend a healthy Kangaskhan to PuP on Mewtwo because unless it already has +1 from CM, it cannot OHKO you. Adamant Talonflame also does 59.8 - 71.4% to it without CB or LO, so with a bit prior damage you can take it out. Aegislash can check it with a combination of Shadow Ball and Shadow Sneak. Another check is Chople Berry Tyranitar who can KO Mewtwo-Y with Crunch. Note, that in order OHKO a regular Mewtwo cleanly Payback is necessary. Assault Vest Yveltal is able to take on it with Oblivion Wing + Sucker Punch (or just Sucker Punch, when you don't fear WoW). Kangaskhan and Chople-Tar straight up lose to Mewtwo-X but Talonflame and Xerneas like it (Aegislash is kinda indifferent to it).


    PGL: 2014 April Friendly

    Xerneas @ Power Herb
    Ability: Fairy Aura
    Level: 50
    EVs: 252 SAtk / 236 HP / 20 SDef
    - Geomancy
    - Moonblast
    - Focus Blast
    - Substitute / Psyshock

    It is probably no exaggeration to say that this is the most dangerous setup sweeper, moreso in a meta game where switching is not too common. Like Mewtwo it lacks priority moves but thanks the resistance to Dark it is able to set up on Kangaskhan, Yveltal and Tyranitar comfortably. Yveltal is especially notable because it fails to break your subs after Geomancy. +2 Fairy Aura Moonblast will obliterate anything that does not resist it. Even Talonflame is not safe because it will die to the recoil after Moonblast. Special Attacker will have a hard time even scratching it after it has set up. Scizor and Mawile are OHKO by a +2 Focus Blast while BP only does 68.6 - 81.5%. How do you check Xerneas?

    Aegislash; in fact, a 252 LO Iron Head followed by Shadow Sneak is enough in to kill Xerneas at any point of the game (hax notwithstanding). Be glad it does not have Earth Power (yet). Otherwise you can try to revenge it but it is surprisingly difficult. Talonflame and Scizor without Choice Band do 36.3 - 43.2% and 50.2 - 60.6%, with is far too low. Scarf-Garchomp does even less damage with Earthquake. Yes, your only option in order not to get obliberated by it is either not letting is set up (which is difficult) or running Aegislash.
    Funny anecdote: Once we have caught a Geomancy Xerneas with an Encore from a Jumpluff. Cue ragequitting.


    PGL: 2014 April Friendly


    Kangaskhan @ Kangaskhanite
    Ability: Scrappy -> Parental Bond
    Level: 50
    EVs: 4 HP / 252 Spd / 252 Atk
    - Return
    - Sucker Punch
    - Power-Up Punch
    - Earthquake / Facade

    Kangaskhan sits on a very comfortable speed tier thanks for being faster than both box legendaries and its access to Sucker Punch for Mewtwo. Her other perk is being very bulky. Even Modest Xerneas' Focus Blast won't KO it.
    She is best pitted against weakened, slower opponents on who she can set up PuP, most notable Xerneas, Yveltal, some Scizors and especially Tyranitar but she also packs quite a punch without any boosts. Mewtwo cannot OHKO you in an 1on1 and you can't either, so your best bet is either PuP + Sucker Punch, or of you feel extremely ballsy, Facade (+ Sucker Punch). In this generation Facade ignores the Burn status, so that is equal to a OHKO. Without Earthquake it is a bit more diffcult to check Aegislash. As long as you don't run out of PP, Aegislash should not pose a problem. Scizor is 2HKOed by PuP + Sucker Punch. Klefki may become a problem, but a Facade fully powered Facade is nothing to sneeze at. Never try to set up along Xerneas, instead deal as much damage as possible to make it easier to revenge it.

    Sableye is probably the only full stop you will ever see, but we cannot estimate how common it will be. In a 1on1 Mewtwo-X always wins thanks to its new typing eliminating the Dark weakness. As said, Geomancy Xerneas can set up on you. LO Xerneas OHKO you with either Focus Blast or Close Combat. Should Mewtwo ever decide that Focus Blast is worth it over Aura Sphere, that one will be an OHKO, too. Offensive Yveltal can take you out with a combination of Oblivion Wing and Sucker Punch. Same as in Xerneas' case it is much easier to deal with Kangaskhan when it cannot set up.


    PGL: 2014 April Friendly

    Yveltal @ Life Orb
    Ability: Dark Aura
    Level: 50
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature
    - Dark Pulse
    - Oblivion Wing
    - Sucker Punch
    - Taunt / Focus Blast

    This one is probably the best Aegislash counters available and is a decent Mewtwo check. Aegislash won't stand a chance even with Weakness Policy because Dark Pulse cuts through its shield like a hot knife through butter. LO-Mewtwo and Mewtwo-Y are OHKOed by Sucker Punch, but you Yveltal needs to watch out for Will-O-Wisp, which is very likely a OHKO in conjunction with Ice Beam/StoneEdge. The safest bet would be a Oblivion Wing in order to scout for WoW and to make the opponent believe you don't have Sucker Punch in your moveset but followed by a real Sucker Punch, which will finish the opponent off even when you are burned; it also has the nice side effect that you don't lose to Bulk Up Mewtwo-X.
    Despite Focus Blast being in the movepool it should not be used against Kangaskhan because if the accurracy and the shaky damage rolls. She should be dealt with Oblivion Wing and Sucker Punch. Usually Kangaskhan can KO you with Return followed by her own faster Sucker Punch, but Oblivion Wing alleviates the Sucker Punch and the LO recoil. You have 202 HP and OB heals at least 61 damage, which puts you firmly on 263 - 20 = 243. Return + Sucker Punch form Kangaskhan deal a maximum amount of damage of 214, which is more than your maximum HP but still less than minimum OB heal and two turns of LO recoil.

    This one is setup bait for Xerneas and therefore should always be used in conjunction with Aegislash when Xerneas is in the opponent's team. Tyranitar and Yveltal both OHKO each other with Stone Edge and Focus Blast respectively. While you are faster Tyranitar is able to hold a Chople Berry, making it a fair check against you. Mega-Mawile cannot be OHKOed by Focus Blast and it will retaliate with Play Rough. As you might have guessed, Focus Blast has a rather questionable value. Feel free to repalce it with something like Taunt in order to prevent Xerneas to set up on you.


    PGL: 2014 April Friendly

    Aegislash @ Life Orb
    Ability: Stance Change
    Level: 50
    EVs: 252 Atk / 252 SAtk / 4 SDef
    Brave Nature
    - Shadow Ball
    - Iron Head
    - Shadow Sneak
    - King's Shield

    Aegislash can fulfill two very important roles in a team. It is both a counter to the a regular special attaking Xerneas and a check to all the Mewtwos. First of all, Iron Head + Shadow Sneak kill any Xerneas without a Babiri Berry that is not some weird stuff like 252/+252 (in which case it does not have enough offensive presence in order to object your Iron Head/King's Shield/Iron Head). Shadow Ball and Shadow Sneak together will KO any Mewtwo, Y-Calm Mind and X-Bulk Up alike. Both of them fail to KO you on the first turn with Fire Blast and Earthquake respectively.

    This Aegislash will lose to Mega-Kangaskhan, no exceptions (even with crit). Two Sucker Punches or Earthquakes are enough in order to take it down. Luckily, none of her primary moves are effective against it, so it is possible to bring in something flying. Regular Gengar is a full counter to Kanga when it does not have coverage, although stacking Dark weaknesses is not very advisable with Yveltal running around. Speaking of Yveltal, its Dark Aura Dark Pulse (duh) smashes right through your Shield Form and no amount of HP will alleviate that, even when coming from an Assault Vest one.


    PGL: 2014 April Friendly

    Xerneas @ Babiri Berry
    Ability: Fairy Aura
    Level: 50
    EVs: 12 HP / 252 Atk / 244 SAtk
    Naughty Nature
    - Moonblast
    - Nature Power
    - Megahorn
    - Rock Slide / Close Combat

    Aegislash is a counter? Usually yes, but in this format specifically Xerneas has access to Earthquake. Nature Power is the key move, the only move that allows you to hit Aegislash super effectively. 12 HP in combination with a Babiri Berry allows you to always survive a Brave 252 LO Iron Head followed by Shadow Sneak unless the opponent maganes to hit you critically. Naive 124 Atk Earthquake always 2HKOs a 252 HP Aegislash in Shield Form after one turn LO recoild. but in order to beat the Leftovers one you need to run max Atk. There is a small chance that you will lose because the minimum damage roll is 180 (with two turns of Leftovers Aegislash will have 188). However, you will definitely lose Weakness Policy Aegislash. Megahorn allows you to shoot Mewtwo-Y down when it tries to setup on you. The last move is just a filler. Close Combat ensures a bit burst damage on Kangaskhan before you inevitable will go down. An alternative to the Babiri Berry is a Life Orb, which ensures that you will always OHKO Mega-Kangaskhan but you will lose to Aegislash, which is not desirable.

    As said, Mega-Kangaskhan beats this set despite losing to Geomancy. LO-Gengar and Mega-Gengar have their field day with this one. Xerneas is completely walled by Mega-Venusar, should you ever see one despite the influx of Mewtwos. When you decide to go with Close Combat, Talonflame will beat you 1on1; same goes for Charizard-Y, but it isn't very good in this enviroment.
     
    Last edited:

    dreyko

    Isolated System.
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    This is definitely interesting. I'm not sure if a will participate, but i am surprised that all Kalos Pokemon are eligible.

    I should have gone for a better nature on my Mewtwo :(
     
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    We have added more meta sets. We think it is relatively complete now.

    We are planning to participate in both the Junior and the Master rank respectively. I still think my sister will do better but for now, she needs her own perfect Mewtwo.
     

    Astraea

    The Storm of Friendship
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    I also wanna take part! Where to Register? This is really interesting
     

    WingedDragon

    Competitive Trainer
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    I was going to enter but considering how progressively bad Ive become I dont want to embarrass myself any more than I have all ready
     
  • 175
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    Let us introduce another one:


    PGL: 2014 April Friendly
    PGL: 2014 April Friendly

    Mawile @ Mawilite
    Ability: Intimidate
    Level: 50
    EVs (1): 68 Atk / 252 HP / 188 SDef
    EVs (2): 204 Atk / 252 HP / 52 SDef
    Adamant Nature
    - Iron Head
    - Play Rough
    - Sucker Punch
    - Crunch / Brick Break

    If you ever need an all-purpose check for basically any other threat in this kind of metagame this is probably the mon of choice. This one takes on the box legendaries in this game with ease. Thanks to its fantastic Steel/Fairy type it is both resistant to their STAB moves and neutral to stray Focus Blasts while it is able to OHKO them. Aegislash will fall against Sucker Punch and you are strong enough to survive a Shadow Ball cleanly.
    The match-up against Mewtwo is usually in your favor when it only has LO Flamethrower but still iffy because a LO Fire Blast is a OHKO on you. Sucker Punch on the first set only has a 37.5% chance of OHKOing but this set is designed to first attack with Crunch in order to scout for Will-o-Wisp, then finish the unsuspecting opponent with Sucker Punch. The second spread makes you able to shoot down Mewtwo immediately, but a LO Flamethrower is able to OHKO you 68.8% of the times and you are suspectible to WoW.

    An Adamant Kangaskhan is very likely to take you down with only one Earthquake when it isn't intimidated. However, when Mawile comes into Kangaskhan instead it will be able to always OHKO it with Brick Break and Sucker Punch (Iron Head + Sucker Punch will do against the standard non-bulky ones just fine). StallTwo is very likely get a WoW off and can Recover off the damage just fine, at least when you don't have Swords Dance in your set. LO-Garchomp is able to OHKO Mawile when it not intimidated but is kind of shaky without it because when you don't have the 50% damage roll in your favor you potentially eat a Play Rough; which will kill Mawile due to Rough Skin, but still.
     

    WingedDragon

    Competitive Trainer
  • 1,288
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    Let us introduce another one:


    PGL: 2014 April Friendly
    PGL: 2014 April Friendly

    Mawile @ Mawilite
    Ability: Intimidate
    Level: 50
    EVs (1): 68 Atk / 252 HP / 188 SDef
    EVs (2): 204 Atk / 252 HP / 52 SDef
    Adamant Nature
    - Iron Head
    - Play Rough
    - Sucker Punch
    - Crunch / Brick Break

    If you ever need an all-purpose check for basically any other threat in this kind of metagame this is probably the mon of choice. This one takes on the box legendaries in this game with ease. Thanks to its fantastic Steel/Fairy type it is both resistant to their STAB moves and neutral to stray Focus Blasts while it is able to OHKO them. Aegislash will fall against Sucker Punch and you are strong enough to survive a Shadow Ball cleanly.
    The match-up against Mewtwo is usually in your favor when it only has LO Flamethrower but still iffy because a LO Fire Blast is a OHKO on you. Sucker Punch on the first set only has a 37.5% chance of OHKOing but this set is designed to first attack with Crunch in order to scout for Will-o-Wisp, then finish the unsuspecting opponent with Sucker Punch. The second spread makes you able to shoot down Mewtwo immediately, but a LO Flamethrower is able to OHKO you 68.8% of the times and you are suspectible to WoW.

    An Adamant Kangaskhan is very likely to take you down with only one Earthquake when it isn't intimidated. However, when Mawile comes into Kangaskhan instead it will be able to always OHKO it with Brick Break and Sucker Punch (Iron Head + Sucker Punch will do against the standard non-bulky ones just fine). StallTwo is very likely get a WoW off and can Recover off the damage just fine, at least when you don't have Swords Dance in your set. LO-Garchomp is able to OHKO Mawile when it not intimidated but is kind of shaky without it because when you don't have the 50% damage roll in your favor you potentially eat a Play Rough; which will kill Mawile due to Rough Skin, but still.

    Why not Protect in this set?
     

    Keiran

    [b]Rock Solid[/b]
  • 2,455
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    Years
    Just did my 20 games. I went 14/6 which is disappointing because 5/6 of my losses were due to bad rng. I must say, though, Battle Spot singles is incredibly imbalanced. I hope they don't have any more singles competitions; doubles is way better.

    How is everyone else doing?
     
    Last edited:

    WingedDragon

    Competitive Trainer
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    What does it say when you try to connect to the Online Competition?

    Just saying receiving the Digital Player Id. It doesnt do anything. I have been trying to download it for the last hour. Nothing is happening but the annoying music. One would think it shouldnt take this long
     
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    Have you already performed a first Game Synch? I don't think it would register your game otherwise.

    We decided only to participate in the Junior class. Let's see if the Jumpluff Hyper Offense works out somehow.

    Has anyone already faced SwagKey? That is the only reason why we run Lum-Chomp instead of Talonflame.
     

    Keiran

    [b]Rock Solid[/b]
  • 2,455
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    Have you already performed a first Game Synch? I don't think it would register your game otherwise.

    We decided only to participate in the Junior class. Let's see if the Jumpluff Hyper Offense works out somehow.

    Has anyone already faced SwagKey? That is the only reason why we run Lum-Chomp instead of Talonflame.

    I've faced quite a few Klefki. Only one Swaggered into my Lum Berry (I run Lum Berry Chomp just for Klefki, too) which is disappointing.
     
    Last edited:

    LyokoGirl5000

    Lyoko Princess
  • 426
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    I see a lot of Mega Mewtwo Ys in this competition. BellyJet Azumarill OHKOs them. Provided you have time to set up Belly Drum.

    Has anyone else faced a Florges yet? I'm surprised that I haven't run into a Klefki.
     
  • 175
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    What a bummer, only 15/5. Two because of bad match ups, two freeze haxes and one misplay. We should do better next time.

    Garchomp is kinda meh, the only time it saved me is when SwagKey obliberated Xerneas with confusion-paralysis and swagged right into the Lum-Substitute. The worst part is that it kinda leaves me exposed to Ferrothorns. Let's hope they aren't too prevalent.
    Jumpluff is doing some serious work, probably because many people don't know how to deal with it. Encoring a Fake Out form Kangaskhan is always fun. Why do Kangaskhans run Fake Out anyway? This isn't Doubles.
     
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