- 55
- Posts
- 9
- Years
- Seen Oct 6, 2019
I was playtesting yesterday and noticed a couple bugs.
1.) When an opponent uses Bide, the attacking turn happens immediately after the second "storing energy" phase. As such, the move only takes two turns.
2.) Thrash loops. When an opponent uses it against me, they'll either:
- use the move twice in succession, skipping one of my turns
- sometimes (if causing a KO) it will loop indefinitely after the knock out, until the 'mon faints itself from confusion damage
Have these issues been addressed yet?
1.) When an opponent uses Bide, the attacking turn happens immediately after the second "storing energy" phase. As such, the move only takes two turns.
2.) Thrash loops. When an opponent uses it against me, they'll either:
- use the move twice in succession, skipping one of my turns
- sometimes (if causing a KO) it will loop indefinitely after the knock out, until the 'mon faints itself from confusion damage
Have these issues been addressed yet?