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Emerald Pokemon Emerald Final

Started by dearman4 July 8th, 2018 6:27 PM
  • 69972 views
  • 265 replies

dearman4

Age 26
Male
Michigan
Seen 1 Hour Ago
Posted 13 Hours Ago
183 posts
1.9 Years
Welcome to Pokemon Emerald Final, this started out as something for personal use, but I continue to improve it. The goal of this ROM hack is to make the ultimate enhanced vanilla Emerald

Current Version: 7.34

List of features include:
Physical/Special Split with icons (thanks to DoesntKnowHowToPlay) [optional patches without the PSS]
Optional patches for alternate starters from Kanto or Johto
National Pokedex enabled from the start
All 386 Pokemon are available through catching/breeding and in-game events, all event items available at Lilycove mart.
Trade evolutions changed to stones or levelup (all evolution stones available at Lilycove mart)
Included READMEs have lists of changed evolution methods, where to catch each Pokemon, AND the encounter rates on each route
TM's are reusable
HM moves are eraseable [Thanks to JPAN and kleenexfeu]
Running allowed indoors
Visual day/night cycle (thanks to prime-dialga) [this feature is optional!!]
Both the Mach and Acro bikes are available to purchase at the Mauville Pokemart (I hate switching between them)
Move Tutors are now reusable
Catching Pokemon gives experience [Thanks to Logan and DoesntKnowHowToPlay]
EVs are capped at 252 [Thanks to Touched and Artemis64]
The in-game time can now be changed (activated next to Shoal Cave to allow easier access to both tides) this doesn't affect the Day/Night cycle because it is tied to your system time [thanks to Chaos Rush]
The entire Safari Zone is open from the start and it provides you with the PokeBlock case
The fishing system is now much easier to deal with, hitting 'A' too early or too late won't lose the pokemon on the hook and you only ever get one "Oh! A bite!" message (Thanks to DizzyEgg)
Mirage Island spawns after The Elite Four (thanks to igorfs10)
The summary screen now has stats affected by natures color coded (Red for increased stat, Blue for decreased stat) [Thanks to DizzyEgg]
Rare berries now purchaseable (PokeBlock ingredients in the Contest Hall, battle oriented berries in The Battle Frontier mart)
Altering Cave is now an EV Training area, just interact with the signs inside the cave to initiate battles with high EV yield pokemon (no more random encounters inside) There is also an NPC to heal your pokemon inside the cave.
Flash now lights up the whole screen [Thanks to MWisBest]
Black and White's repel system (asks you if you want to use another when one expires) [thanks to Chacha Dinosaur]
Ability Switcher in the Daycare [thanks to Chacha Dinosaur]
NPC in the Daycare who will show your party's EVs and IVs [thanks to jiangzhengwenjzw]
Maximum money is 9,999,999 [thanks to Chacha Dinosaur]
Game fully de-capitalized [thanks to Le pug] optional patch to revert to FULLY CAPITALIZED STATE
Berries ask to be watered when planted and replanted after picking (thanks to igorfs10)
Auto turn around after healing at a Pokecenter (got the idea from Crystal Clear)
Changes to learnsets to include not only FR/LG exclusive moves, but also prior evolution moves (it always made no sense to me how Shiftry and Ludicolo lose access to their movepool almost entirely) this includes a few instances of baby Pokemon being able to be taught by move tutor but not their evolved form, they now can use the tutors like the pre-evolution
IV Perfector in Devon Corp (the scientist on the second floor at the bottom left desk) Steven must be defeated before he will work
Optional patches to update moves to gen 5 or 6 stats


Planned Features:
Improvement to non standard Emerald Legendaries such as Zapdos or Entei, they are currently spawning like regular wild pokemon in a specific location.

Programs used:
Lunar IPS
Advancemap
XSE
Pokemon Game Editor
Universal Pokemon Randomizer
HxD
Free Space Finder
THUMB Editor and Assembler
devkit
Python

Here's the link for the latest version in RAR format:
http://www.mediafire.com/file/6kjebatmbx74yan/Pokemon+Emerald+Final+v7.34.rar

Here's the link for the latest version in ZIP format:
http://www.mediafire.com/file/dyh2afta9egto6d/Pokemon+Emerald+Final+v7.34.zip

Also a Dropbox link for those having problems with the archives:
https://www.dropbox.com/sh/91r4ajntkg2ejj1/AAAO9UNQe0woMONmibXai7Mna?dl=0


Screenshots
Fully evolved trade evolutions:

Event items:

Day/Night Cycle Morning

Day/Night Cycle Evening

Day/Night Cycle Night

Pokeblock Case given out by Safari Zone clerk

Mirage Island:

Stats Color Coded by Nature:

EV Training Cave:

Disturbed

Age 26
Seen 2 Weeks Ago
Posted 2 Weeks Ago
1,913 posts
11.3 Years
Looks like you have the five posts you need now, so go ahead and add whatever is needed.

If you can't add a particular link or image just PM me what you want added and I can edit it in.

dearman4

Age 26
Male
Michigan
Seen 1 Hour Ago
Posted 13 Hours Ago
183 posts
1.9 Years
Looks like you have the five posts you need now, so go ahead and add whatever is needed.

If you can't add a particular link or image just PM me what you want added and I can edit it in.
Added in the link, I didn't know if the original post had gone through till just now. Let me know what you think!

dearman4

Age 26
Male
Michigan
Seen 1 Hour Ago
Posted 13 Hours Ago
183 posts
1.9 Years
Some fun updates, move tutors are now reusable (they say that they can only be used once, just ignore that) and catching pokemon now gives experience! A great addition to a 386 patch in my opinion, not that you'll need more motivation to catch 'em all!

dearman4

Age 26
Male
Michigan
Seen 1 Hour Ago
Posted 13 Hours Ago
183 posts
1.9 Years
I really want to try out your hack but everytime i try to extract the Rar file it says "No Archives found" or something to that extent.
I just tested the download link and extracted it myself with no problem, if you want I can send you the files individually, there's three IPS files to choose from, one with the Day/Night Cycle, one with it not affecting battles, and one without. Which one do you want?

Trev

i gave you everything...

Age 22
Male
Seen August 1st, 2019
Posted March 27th, 2019
1,620 posts
7.3 Years
I appreciate seeing a hacker who understands that not everyone wants DNS haha.
voltaic pair: aaron rpdr club css shop

dearman4

Age 26
Male
Michigan
Seen 1 Hour Ago
Posted 13 Hours Ago
183 posts
1.9 Years
Some optional features I have been toying around with:
Ability to change the ingame time (the Day/Night cycle is tied to your system time and that's why I haven't put it in)
Berries in Pokemarts
Removing Badge requirements for HMs (this seems to be toeing the line for me since I want this ROM hack to feel like an enhanced vanilla)

I would love to hear people's thoughts on these and I am open to suggestions as well

dearman4

Age 26
Male
Michigan
Seen 1 Hour Ago
Posted 13 Hours Ago
183 posts
1.9 Years
Some small updates today, EVs now capped at 252, removed the "Can only Be Taught Once" warning from move tutors, added an option to change in-game time next to Shoal Cave (I hate waiting for the tides), Entire Safari Zone is open from the start and the clerk provides you with the PokeBlock Case (that always annoyed me, as soon as you find it you have to fetch the case)

dearman4

Age 26
Male
Michigan
Seen 1 Hour Ago
Posted 13 Hours Ago
183 posts
1.9 Years
Probably my favorite update so far, improvements to the fishing system. If you're like me, you HATE how annoying fishing is, hit 'A' too early? Try again. Too late? Try again. And make sure you do this little minigame about six or seven times in a row just to find another Tentacool. But no more! Now it only has to be done once and you can't cause the pokemon to flee by pressing too early or too late!
Also I have added a clock next to Shoal Cave so you can see where to change the time, it looks out of place and I might try to change it to a sundial or something but I'm not planning on it just yet.

Xertified

Shtposting is my life.

Age 19
Male
Idk man, the Devil's Anus?
Seen August 12th, 2019
Posted January 27th, 2019
1,863 posts
4.3 Years
T h i s.

This is the hack that I've been waiting for. Not much crazy changes. Everything to make my Pokemon Emerald experience the greatest. I really don't know what's more needed except to add all 807 Pokemon. Other than that, I'll be having a good time with this hack. ;)

Great job!
Satire.

dearman4

Age 26
Male
Michigan
Seen 1 Hour Ago
Posted 13 Hours Ago
183 posts
1.9 Years
T h i s.

This is the hack that I've been waiting for. Not much crazy changes. Everything to make my Pokemon Emerald experience the greatest. I really don't know what's more needed except to add all 807 Pokemon. Other than that, I'll be having a good time with this hack. ;)

Great job!
Thank you! I set out to make this basically the ultimate Emerald experience (hence the admittedly ostentatious name) so I don't know If I'll set out to include all 807 pokemon, might look into updating moves and abilities since there's a lot of fun ones in later gens. I'm glad you like what I've done, always open to feedback and criticism!

dearman4

Age 26
Male
Michigan
Seen 1 Hour Ago
Posted 13 Hours Ago
183 posts
1.9 Years
Made Mirage Island spawn every day and added static encounters for the legendary birds and dogs.
Unfortunately there's a few bugs now, IDK why but the bags for Pokeballs, TMs, and Berries have a visual glitch but this doesn't affect gameplay luckily. The other bugs are the static legendary encounters I've added do not despawn after battling them which is not BAD but thematically annoying.
Because of this, I have kept the previous link for v4.6 which has everything but the additional static encounters (for example Mirage Island will still spawn every time)

dearman4

Age 26
Male
Michigan
Seen 1 Hour Ago
Posted 13 Hours Ago
183 posts
1.9 Years
Decided to take out the static encounters for the legendary dogs and birds until I can get it working right. Also added a nifty feature, the summary screen now has stats affected by natures color coded (Red for increased stat, Blue for decreased stat)

dearman4

Age 26
Male
Michigan
Seen 1 Hour Ago
Posted 13 Hours Ago
183 posts
1.9 Years
Between Emerald Advanced and this... I'm going to play both, very likely, but I'm not sure yet which one is better. Both sound very tempting. Going to wait until you fixed the bugs though.

I might monotype it too for fun.
Currently no bugs in it, removed the feature that was causing them until I can debug it. All 386 pokemon still available and all other features are still present and working properly!
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