development

  1. T

    3D Models/Animations

    Hello all, I am a Game Dev student in University looking for some guidance, there is so much content on this site it's a bit overwhelming! I am wondering if there is a compiled resource of a large amount of pokemon 3d models (PLA/ShSd/SV eras) with their animations that is compiled and attached...
  2. K

    [Game Idea] Screenshots of my pokemon fan game (10 hours gameplay for now)

    Hi there, I've been working for a long time on a pokemon game by my own and I wanted to give a short preview of what it looks like since I managed to make it playable for 10 hours. So there are some pictures to see the graphics, I know you can't see it because i didn't find how to video capture...
  3. S

    [pokeemerald] Sprites and GPU Registers Updating at Different Rates?

    I might be in way over my head here but I've sloppily pulled together some code to prototype a scrollable list of moves for each species in the Pokédex. I've also added the relevant move type sprite icon alongside each move in the list - I've added these as sprites rather than background tiles...
  4. Alxira5

    [Discussion] Solarus Engine as an alternative to RPG Maker XP

    Hello developers, I open this topic to ask a not very common question, and it is referring to the engine used in the fangames. Well, let's start with the topic. Recently I've been wondering if there is a decent alternative to RPG Maker XP and by decent I don't mean a complex engine like Unity...
  5. Azkaiser

    [Developing] Openmon, the open source web game

    Hey everyone ! A bit of context My name's Mickael, I'm a web developer and of course a Pokemon addict. I decided about 3 months ago to make my own Pokemon fan game, but choose hard way. I'm a developer and so I wanted to create my game from scratch. No rom hacking, no rpg-maker, not even a...
  6. R

    [Error] I tried to give a Pokémon to the player as a starter option and got this, I'll provide more event info if needed

    ================= [2024-04-27 10:50:01 +0100] [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.9] Script error in event 1 (coords 3,3), map 2 (Lappet Town) Exception: RuntimeError Message: Unknown ID pkmn. ***Full script: pkmn = Pokemon.new(:BULBASAUR, 5) pkmn.ability = :PSIONICREVERSAL...
  7. R

    [Question] I don't know how to give the player a defined pokémon

    this is what I'm trying to do pkmn = Pokemon.new(:BULBASAUR) pkmn.ability = :PSIONICREVERSAL pkmn.cannot_trade = true pkmn.cannot_release = true pkmn.iv[:DEFENSE] = 31 pkmn.iv[:SPECIAL_DEFENSE] = 31 pkmn.nature = :BASHFUL pkmn.owner.name = "???" pkmn.poke_ball = :STRANGEBALL...
  8. Cushnik

    [Question] Linking RC resources

    So, my game (not released yet) contains a CREDITS file, which lists all the resources I have used for the development. Aside from resources' names and authors, it contains links to the resources, a lot of which were hosted on Relic Castle, so those links are of little use now. How should I go...
  9. Yotes

    Battle Gem Ponies DevLog #1

    (Flashback Post: December 2014...) I have an upcoming Mobile Game Design course for my Junior year at the Pennsylvania College of Technology and the project I'll be working on is this Pokemon style game featuring ponies. The Ponymon Dawn/Dusk ROM hacks inspired me to tackle turn-based...
  10. C

    Phonotactics: Don't put that there!

    For those not familiar with the term, phonotactics is the linguistic phenomenon which controls which structures of words are acceptable. Let's make up two words. Clestrath and Pkan. Try to pronounce them. Assuming you're an English monoglot, you probably found the first far easier to say than...
Back
Top